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14 Commits

Author SHA1 Message Date
Timothy Warren 6556aa518c Refactor EventHandler class to handle its own events, and cut down on deep argument passing 2022-01-07 16:25:07 -05:00
Timothy Warren 0331834090 Add a basic enemy turn, completing Part 5 2022-01-07 15:55:08 -05:00
Timothy Warren 1636f60096 Add basic attacking action 2022-01-07 15:52:53 -05:00
Timothy Warren 12dd66727b Refactor map rendering to happen in the map class 2022-01-07 14:35:47 -05:00
Timothy Warren 7a3614e963 Use FOV rendering, completing part 4 2022-01-07 14:18:47 -05:00
Timothy Warren 3506edd85f Actually generate a map, completing part 3 2022-01-06 15:37:22 -05:00
Timothy Warren 56267fe8a7 Begin setup of map generation 2022-01-06 13:27:15 -05:00
Timothy Warren 07dd70b25f Create the game map, and finish Part 2 2022-01-06 11:56:08 -05:00
Timothy Warren 950578f9b8 Add a game map 2022-01-06 11:41:34 -05:00
Timothy Warren 715592c38f Create game engine class 2022-01-06 11:28:03 -05:00
Timothy Warren 26a3c13b06 Add the basic Entity class 2022-01-06 11:19:56 -05:00
Timothy Warren d88ab46453 Add a gitignore file 2022-01-06 11:12:33 -05:00
Timothy Warren 8b10b4228e Move around a player character 2022-01-06 11:09:43 -05:00
Timothy Warren 1ef21900c7 First commit 2022-01-06 10:28:41 -05:00