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A python tutorial for building a roguelike game http://rogueliketutorials.com/tutorials/tcod/v2/
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2022-02-08 10:40:14 -05:00
components Calculate defense and power based on equipment 2022-02-08 10:28:31 -05:00
.gitignore Basic save/load functionality 2022-01-18 14:37:48 -05:00
actions.py Add initial equipment, and allow equipping items. This completes the main tutorial 2022-02-08 10:40:14 -05:00
color.py Start implementing functionality to move between floors 2022-01-20 16:33:19 -05:00
dejavu10x10_gs_tc.png Move around a player character 2022-01-06 11:09:43 -05:00
engine.py Reformat with black 2022-02-08 10:00:28 -05:00
entity_factories.py Calculate defense and power based on equipment 2022-02-08 10:28:31 -05:00
entity.py Add Equipment class, and add equipment to actors 2022-02-08 10:21:30 -05:00
equipment_types.py Add Equipment classes 2022-02-08 09:42:53 -05:00
exceptions.py Reformat with black 2022-02-08 10:00:28 -05:00
game_map.py Reformat with black 2022-02-08 10:00:28 -05:00
input_handlers.py Add initial equipment, and allow equipping items. This completes the main tutorial 2022-02-08 10:40:14 -05:00
main.py Reformat with black 2022-02-08 10:00:28 -05:00
menu_background.png Basic save/load functionality 2022-01-18 14:37:48 -05:00
message_log.py Reformat with black 2022-02-08 10:00:28 -05:00
procgen.py Add initial equipment, and allow equipping items. This completes the main tutorial 2022-02-08 10:40:14 -05:00
README.md First commit 2022-01-06 10:28:41 -05:00
render_functions.py Reformat with black 2022-02-08 10:00:28 -05:00
render_order.py Add death 2022-01-10 14:09:31 -05:00
requirements.txt Refactor EventHandler class to handle its own events, and cut down on deep argument passing 2022-01-07 16:25:07 -05:00
setup_game.py Add initial equipment, and allow equipping items. This completes the main tutorial 2022-02-08 10:40:14 -05:00
tile_types.py Reformat with black 2022-02-08 10:00:28 -05:00

Python Roguelike Tutorial