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A python tutorial for building a roguelike game http://rogueliketutorials.com/tutorials/tcod/v2/
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Timothy Warren ceeaf22d2f
Add initial equipment, and allow equipping items. This completes the main tutorial
12 months ago
components Calculate defense and power based on equipment 12 months ago
.gitignore Basic save/load functionality 1 year ago
README.md First commit 1 year ago
actions.py Add initial equipment, and allow equipping items. This completes the main tutorial 12 months ago
color.py Start implementing functionality to move between floors 1 year ago
dejavu10x10_gs_tc.png Move around a player character 1 year ago
engine.py Reformat with black 12 months ago
entity.py Add Equipment class, and add equipment to actors 12 months ago
entity_factories.py Calculate defense and power based on equipment 12 months ago
equipment_types.py Add Equipment classes 12 months ago
exceptions.py Reformat with black 12 months ago
game_map.py Reformat with black 12 months ago
input_handlers.py Add initial equipment, and allow equipping items. This completes the main tutorial 12 months ago
main.py Reformat with black 12 months ago
menu_background.png Basic save/load functionality 1 year ago
message_log.py Reformat with black 12 months ago
procgen.py Add initial equipment, and allow equipping items. This completes the main tutorial 12 months ago
render_functions.py Reformat with black 12 months ago
render_order.py Add death 1 year ago
requirements.txt Refactor EventHandler class to handle its own events, and cut down on deep argument passing 1 year ago
setup_game.py Add initial equipment, and allow equipping items. This completes the main tutorial 12 months ago
tile_types.py Reformat with black 12 months ago

README.md

Python Roguelike Tutorial