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A python tutorial for building a roguelike game http://rogueliketutorials.com/tutorials/tcod/v2/
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Timothy Warren ceeaf22d2f Add initial equipment, and allow equipping items. This completes the main tutorial 1 year ago
components Calculate defense and power based on equipment 1 year ago
.gitignore Basic save/load functionality 1 year ago
README.md First commit 1 year ago
actions.py Add initial equipment, and allow equipping items. This completes the main tutorial 1 year ago
color.py Start implementing functionality to move between floors 1 year ago
dejavu10x10_gs_tc.png Move around a player character 1 year ago
engine.py Reformat with black 1 year ago
entity.py Add Equipment class, and add equipment to actors 1 year ago
entity_factories.py Calculate defense and power based on equipment 1 year ago
equipment_types.py Add Equipment classes 1 year ago
exceptions.py Reformat with black 1 year ago
game_map.py Reformat with black 1 year ago
input_handlers.py Add initial equipment, and allow equipping items. This completes the main tutorial 1 year ago
main.py Reformat with black 1 year ago
menu_background.png Basic save/load functionality 1 year ago
message_log.py Reformat with black 1 year ago
procgen.py Add initial equipment, and allow equipping items. This completes the main tutorial 1 year ago
render_functions.py Reformat with black 1 year ago
render_order.py Add death 1 year ago
requirements.txt Refactor EventHandler class to handle its own events, and cut down on deep argument passing 1 year ago
setup_game.py Add initial equipment, and allow equipping items. This completes the main tutorial 1 year ago
tile_types.py Reformat with black 1 year ago

README.md

Python Roguelike Tutorial