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Commit Graph

15 Commits

Author SHA1 Message Date
Timothy Warren 8ceb5f0e5d Reformat with black 2022-02-08 10:00:28 -05:00
Timothy Warren 5d0915b82b Basic save/load functionality 2022-01-18 14:37:48 -05:00
Timothy Warren e82d2e5b49 Refactor event handling 2022-01-18 14:04:05 -05:00
Timothy Warren 35862fcc19 Generate items and display on map, implement exception handling 2022-01-12 16:12:07 -05:00
Timothy Warren be838dfcc6 Render entity names on mouse hover 2022-01-11 16:21:42 -05:00
Timothy Warren b0f5e2afe0 Log messages in the game window 2022-01-11 16:08:57 -05:00
Timothy Warren 6556aa518c Refactor EventHandler class to handle its own events, and cut down on deep argument passing 2022-01-07 16:25:07 -05:00
Timothy Warren 1636f60096 Add basic attacking action 2022-01-07 15:52:53 -05:00
Timothy Warren 12dd66727b Refactor map rendering to happen in the map class 2022-01-07 14:35:47 -05:00
Timothy Warren 3506edd85f Actually generate a map, completing part 3 2022-01-06 15:37:22 -05:00
Timothy Warren 56267fe8a7 Begin setup of map generation 2022-01-06 13:27:15 -05:00
Timothy Warren 07dd70b25f Create the game map, and finish Part 2 2022-01-06 11:56:08 -05:00
Timothy Warren 715592c38f Create game engine class 2022-01-06 11:28:03 -05:00
Timothy Warren 26a3c13b06 Add the basic Entity class 2022-01-06 11:19:56 -05:00
Timothy Warren 8b10b4228e Move around a player character 2022-01-06 11:09:43 -05:00