Timothy Warren
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f0ac291e6a
|
Add initiative system, and refactor systems to use new runstate
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2022-01-11 10:01:37 -05:00 |
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Timothy Warren
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3def036868
|
Add MyTurn component
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2022-01-11 09:33:21 -05:00 |
|
Timothy Warren
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107f190a39
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Add Initiative component
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2022-01-11 09:28:45 -05:00 |
|
Timothy Warren
|
f558112836
|
Refactor AI systems into AI module
|
2022-01-11 09:24:20 -05:00 |
|
Timothy Warren
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e50abdb4a0
|
Add lighting to some mob types
|
2022-01-10 10:28:04 -05:00 |
|
Timothy Warren
|
6f9aa54896
|
Add lighting system
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2022-01-10 10:21:19 -05:00 |
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Timothy Warren
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f3ccf50b91
|
Update spawn table
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2022-01-10 09:58:26 -05:00 |
|
Timothy Warren
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5c34390bc9
|
Add limestone cavern map builder
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2022-01-10 09:57:59 -05:00 |
|
Timothy Warren
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902f71f57c
|
Add cheat mode for development
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2022-01-07 09:39:47 -05:00 |
|
Timothy Warren
|
542c05cb6c
|
Complete section 5.12
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2022-01-06 13:37:23 -05:00 |
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Timothy Warren
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6cb4406080
|
Update save game serialization to add previous maps
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2022-01-06 10:00:42 -05:00 |
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Timothy Warren
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b4fc2ba28f
|
Allow restoring of NPCs on level changes
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2022-01-06 09:34:17 -05:00 |
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Timothy Warren
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dd6a4c26d9
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Allow going back a level
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2022-01-06 09:13:40 -05:00 |
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Timothy Warren
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ca79653703
|
Start section 5.12 by adding the master dungeon map
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2022-01-05 16:44:44 -05:00 |
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Timothy Warren
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dd894452f3
|
Add experience and leveling up, completing section 5.11
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2022-01-05 14:59:45 -05:00 |
|
Timothy Warren
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c787ccfd25
|
Add carnivore/herbivore ai, completing section 5.10
|
2022-01-05 11:46:39 -05:00 |
|
Timothy Warren
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6e29b31978
|
Reorganise components a little
|
2022-01-05 11:05:15 -05:00 |
|
Timothy Warren
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da99923a1e
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Use random table spawning for item drops
|
2022-01-05 10:01:05 -05:00 |
|
Timothy Warren
|
0c09f52eb6
|
Add LootTable component
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2022-01-05 09:42:36 -05:00 |
|
Timothy Warren
|
c9b35e2710
|
Drop items from defeated characters
|
2022-01-04 16:17:45 -05:00 |
|
Timothy Warren
|
dad9b1de33
|
Update the spawns
|
2022-01-04 15:34:25 -05:00 |
|
Timothy Warren
|
27b6cc385d
|
Improve forest map generation
|
2022-01-04 15:34:07 -05:00 |
|
Timothy Warren
|
e475a91c19
|
Add new theme for forest map
|
2022-01-04 15:02:50 -05:00 |
|
Timothy Warren
|
0e9de911ce
|
Complete Section 5.9
|
2022-01-04 13:54:57 -05:00 |
|
Timothy Warren
|
8824faff24
|
Fix issue with tooltip location
|
2022-01-04 13:34:38 -05:00 |
|
|
a5d3adadeb
|
Cooler tooltips
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2022-01-04 13:11:56 -05:00 |
|
|
43adaee243
|
Show items, stats, and logs
|
2022-01-04 12:24:04 -05:00 |
|
|
bd81fbd9d9
|
Start on new interface rendering
|
2022-01-04 12:12:08 -05:00 |
|
Timothy Warren
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83647ae28d
|
Add natural attack types, completing section 5.8
|
2022-01-04 11:29:23 -05:00 |
|
Timothy Warren
|
2785eb10f1
|
Add components for handling natural attacks
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2022-01-04 11:16:36 -05:00 |
|
Timothy Warren
|
5b227115db
|
Add clothing to player and NPCs
|
2022-01-04 11:11:38 -05:00 |
|
Timothy Warren
|
d96d1ce003
|
Add regex crate to parse dice specs for equipment
|
2022-01-04 10:08:06 -05:00 |
|
Timothy Warren
|
2e02e30bc6
|
Complete Section 5.7, replacing the CombatStats component with a new Pools component for more flexibility
|
2022-01-03 16:30:14 -05:00 |
|
Timothy Warren
|
29b7f18cd8
|
Create Skills Component
|
2022-01-03 15:24:38 -05:00 |
|
Timothy Warren
|
5a4d8bc234
|
Add attributes to Player and NPCs
|
2022-01-03 15:21:12 -05:00 |
|
Timothy Warren
|
3c36ee7fd3
|
Fix a clippy warning, complete section 5.6
|
2022-01-03 10:58:20 -05:00 |
|
Timothy Warren
|
b5bf24a3aa
|
Spawn more NPCs in the town map
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2022-01-03 10:57:23 -05:00 |
|
Timothy Warren
|
ea185db29b
|
Add quips to bystanders
|
2022-01-03 10:49:12 -05:00 |
|
Timothy Warren
|
4393b76122
|
Add system to let bystanders move around
|
2022-01-03 09:54:32 -05:00 |
|
Timothy Warren
|
45bedf11d2
|
Add vendor NPC type
|
2022-01-03 09:39:52 -05:00 |
|
|
e93573f3a0
|
Complete section 5.5 by swapping locations with non-hostile NPCs
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2021-12-24 14:44:48 -05:00 |
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28ef47c4b7
|
Add people and objects to the town map
|
2021-12-24 14:27:44 -05:00 |
|
|
4f5c906a6b
|
Add all the new spawns for the town's buildings
|
2021-12-24 14:10:55 -05:00 |
|
|
3f561e2ffc
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Generate some entities in the pub using raws system
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2021-12-24 13:23:56 -05:00 |
|
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a4e9c27c8f
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Finish generating the empty town map, completing section 5.4
|
2021-12-24 11:30:52 -05:00 |
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b115f43d5d
|
Use :: prefix on external crates
|
2021-12-24 10:38:44 -05:00 |
|
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2dc420bef9
|
Create a rough town map generator, starting section 5.4
|
2021-12-24 10:20:29 -05:00 |
|
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5d7f9e509f
|
Add a new weapon and new enemy type in the raws
|
2021-12-23 13:08:14 -05:00 |
|
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c1222294d0
|
Move the spawn table to raws
|
2021-12-23 13:07:50 -05:00 |
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aaf3fdcc42
|
Spawn all entities via raws, complete Section 5.2
|
2021-12-23 12:48:09 -05:00 |
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