Timothy Warren
|
c835100272
|
Create systems module, and move the Specs systems there
|
2022-02-03 09:45:29 -05:00 |
|
Timothy Warren
|
e3248519ac
|
Refactor camera to batch render
|
2022-02-02 10:08:11 -05:00 |
|
Timothy Warren
|
4e506cd0be
|
Use multiple console instances so we can render the log in a larger font
|
2022-02-02 09:34:20 -05:00 |
|
Timothy Warren
|
83cab40c13
|
Add event counting to game log, completing section 5.29
|
2022-02-01 11:59:44 -05:00 |
|
Timothy Warren
|
a3f6c7b9d0
|
Refactor all game log useage to use the new system
|
2022-02-01 10:39:46 -05:00 |
|
Timothy Warren
|
88fc0dbcea
|
Use new logging system at setup
|
2022-02-01 09:22:23 -05:00 |
|
Timothy Warren
|
9adee7a4dc
|
Add RangedCombatSystem
|
2022-01-31 11:25:36 -05:00 |
|
Timothy Warren
|
3ecf6ec97e
|
Show weapon range, add Target component
|
2022-01-31 10:26:16 -05:00 |
|
Timothy Warren
|
b514eec669
|
Refactor MeleeWeapon to handle both melee and ranged weapons
|
2022-01-31 09:55:56 -05:00 |
|
|
a40f43b839
|
Complete section 5.26
|
2022-01-28 13:47:16 -05:00 |
|
|
830b721548
|
Allow multi-tile sized entities
|
2022-01-28 11:48:25 -05:00 |
|
Timothy Warren
|
408f9e6ab9
|
Complete section 5.24
|
2022-01-25 15:04:00 -05:00 |
|
Timothy Warren
|
1fb4bf293f
|
Add a few more components
|
2022-01-25 13:45:44 -05:00 |
|
Timothy Warren
|
bd7fa27794
|
Add ability to learn spells
|
2022-01-25 13:39:43 -05:00 |
|
Timothy Warren
|
868bbade36
|
Allow restoring of mana
|
2022-01-25 11:42:02 -05:00 |
|
Timothy Warren
|
969ecf7fef
|
Setup parts of spell system
|
2022-01-25 09:58:30 -05:00 |
|
Timothy Warren
|
ee5db23f6b
|
Refactor confusion effect, and update gui to show confusion status
|
2022-01-24 10:58:37 -05:00 |
|
Timothy Warren
|
9e06be46f3
|
Add ability to handle item attribute bonuses
|
2022-01-24 09:56:42 -05:00 |
|
Timothy Warren
|
5b8d127af0
|
Add docs
|
2022-01-21 15:55:13 -05:00 |
|
Timothy Warren
|
53eac9d710
|
Add ProvidesIdentification tag component
|
2022-01-21 15:13:31 -05:00 |
|
Timothy Warren
|
5c438cc3c0
|
Implement scrolls to uncurse cursed items
|
2022-01-21 11:57:36 -05:00 |
|
Timothy Warren
|
9a0e931897
|
Implement cursed items
|
2022-01-21 11:18:53 -05:00 |
|
Timothy Warren
|
1cbb70f294
|
Add new components for dynamically created particle effects
|
2022-01-20 16:31:03 -05:00 |
|
Timothy Warren
|
64cc39eba1
|
Simplify main function by extracting game state setup code
|
2022-01-20 15:58:08 -05:00 |
|
Timothy Warren
|
6f35a4a933
|
Create effects module to handle damage, particles, and death more modularly
|
2022-01-20 11:48:58 -05:00 |
|
Timothy Warren
|
2dc2a4549a
|
Allow identifying items by use or purchase
|
2022-01-19 11:04:10 -05:00 |
|
Timothy Warren
|
dd8a3b4f6f
|
Implement obfuscated names for magic scrolls
|
2022-01-19 10:15:51 -05:00 |
|
Timothy Warren
|
b0bdd44e18
|
Add MagicItem component
|
2022-01-19 09:38:41 -05:00 |
|
Timothy Warren
|
485151e37c
|
Move state management out of main file
|
2022-01-18 11:40:31 -05:00 |
|
Timothy Warren
|
878ee5b480
|
Refactor movement system, partially implement town portals
|
2022-01-18 11:00:13 -05:00 |
|
Timothy Warren
|
3cad614e78
|
Make color usage consistent through the use of constants
|
2022-01-14 12:19:46 -05:00 |
|
Timothy Warren
|
022a7921ce
|
More cheating! (For developing purposes, of course ;) )
|
2022-01-14 09:44:01 -05:00 |
|
Timothy Warren
|
93a1c30b4a
|
Add buying and selling
|
2022-01-13 11:29:20 -05:00 |
|
Timothy Warren
|
220b00c64c
|
Add initiative penalties to items
|
2022-01-13 10:14:13 -05:00 |
|
Timothy Warren
|
f9e73479d0
|
Extract spatial indexing (tile contents, and if a tile is blocked) into its own module
|
2022-01-12 10:45:13 -05:00 |
|
Timothy Warren
|
eb29e28ec6
|
Complete section 5.14, having refactored basically every system
|
2022-01-11 15:35:59 -05:00 |
|
Timothy Warren
|
148e448d78
|
Much more ai refactoring
|
2022-01-11 14:16:23 -05:00 |
|
Timothy Warren
|
754118a209
|
Refactor systems to be more generic
|
2022-01-11 10:30:32 -05:00 |
|
Timothy Warren
|
f0ac291e6a
|
Add initiative system, and refactor systems to use new runstate
|
2022-01-11 10:01:37 -05:00 |
|
Timothy Warren
|
3def036868
|
Add MyTurn component
|
2022-01-11 09:33:21 -05:00 |
|
Timothy Warren
|
107f190a39
|
Add Initiative component
|
2022-01-11 09:28:45 -05:00 |
|
Timothy Warren
|
f558112836
|
Refactor AI systems into AI module
|
2022-01-11 09:24:20 -05:00 |
|
Timothy Warren
|
6f9aa54896
|
Add lighting system
|
2022-01-10 10:21:19 -05:00 |
|
Timothy Warren
|
902f71f57c
|
Add cheat mode for development
|
2022-01-07 09:39:47 -05:00 |
|
Timothy Warren
|
6cb4406080
|
Update save game serialization to add previous maps
|
2022-01-06 10:00:42 -05:00 |
|
Timothy Warren
|
b4fc2ba28f
|
Allow restoring of NPCs on level changes
|
2022-01-06 09:34:17 -05:00 |
|
Timothy Warren
|
dd6a4c26d9
|
Allow going back a level
|
2022-01-06 09:13:40 -05:00 |
|
Timothy Warren
|
ca79653703
|
Start section 5.12 by adding the master dungeon map
|
2022-01-05 16:44:44 -05:00 |
|
Timothy Warren
|
c787ccfd25
|
Add carnivore/herbivore ai, completing section 5.10
|
2022-01-05 11:46:39 -05:00 |
|
Timothy Warren
|
0c09f52eb6
|
Add LootTable component
|
2022-01-05 09:42:36 -05:00 |
|