Timothy Warren
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8ceb5f0e5d
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Reformat with black
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2022-02-08 10:00:28 -05:00 |
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Timothy Warren
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1b354b007c
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Weighted random generation, completes Part 12
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2022-02-08 09:21:19 -05:00 |
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Timothy Warren
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9e817cd103
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Start implementing functionality to move between floors
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2022-01-20 16:33:19 -05:00 |
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Timothy Warren
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2b708b3b7f
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Add ability to pick up items and add to inventory
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2022-01-12 16:24:09 -05:00 |
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Timothy Warren
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f947338c2d
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Intra-chapter refactoring
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2022-01-12 13:45:52 -05:00 |
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Timothy Warren
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02215c884a
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Add death
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2022-01-10 14:09:31 -05:00 |
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Timothy Warren
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be433a9449
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Add movement AI to npcs
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2022-01-10 13:21:17 -05:00 |
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Timothy Warren
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6556aa518c
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Refactor EventHandler class to handle its own events, and cut down on deep argument passing
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2022-01-07 16:25:07 -05:00 |
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Timothy Warren
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1636f60096
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Add basic attacking action
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2022-01-07 15:52:53 -05:00 |
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Timothy Warren
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12dd66727b
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Refactor map rendering to happen in the map class
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2022-01-07 14:35:47 -05:00 |
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Timothy Warren
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7a3614e963
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Use FOV rendering, completing part 4
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2022-01-07 14:18:47 -05:00 |
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Timothy Warren
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56267fe8a7
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Begin setup of map generation
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2022-01-06 13:27:15 -05:00 |
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Timothy Warren
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950578f9b8
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Add a game map
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2022-01-06 11:41:34 -05:00 |
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