Timothy Warren
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d8654e5db5
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Actually consume consumable items, completing part 8
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2022-01-12 16:53:09 -05:00 |
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Timothy Warren
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c54ae75f08
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Allow using inventory items, and dropping items
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2022-01-12 16:44:57 -05:00 |
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Timothy Warren
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2b708b3b7f
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Add ability to pick up items and add to inventory
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2022-01-12 16:24:09 -05:00 |
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Timothy Warren
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35862fcc19
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Generate items and display on map, implement exception handling
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2022-01-12 16:12:07 -05:00 |
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Timothy Warren
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b0f5e2afe0
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Log messages in the game window
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2022-01-11 16:08:57 -05:00 |
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Timothy Warren
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018dbe35b8
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Refactor movement to allow diagonal movement, add basic attack logs
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2022-01-10 13:47:10 -05:00 |
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Timothy Warren
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be433a9449
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Add movement AI to npcs
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2022-01-10 13:21:17 -05:00 |
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Timothy Warren
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50ddf8cc01
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Remove some redundancy
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2022-01-07 16:48:49 -05:00 |
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Timothy Warren
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6556aa518c
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Refactor EventHandler class to handle its own events, and cut down on deep argument passing
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2022-01-07 16:25:07 -05:00 |
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Timothy Warren
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1636f60096
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Add basic attacking action
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2022-01-07 15:52:53 -05:00 |
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Timothy Warren
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7a3614e963
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Use FOV rendering, completing part 4
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2022-01-07 14:18:47 -05:00 |
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Timothy Warren
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07dd70b25f
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Create the game map, and finish Part 2
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2022-01-06 11:56:08 -05:00 |
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Timothy Warren
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8b10b4228e
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Move around a player character
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2022-01-06 11:09:43 -05:00 |
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