Timothy Warren
|
be433a9449
|
Add movement AI to npcs
|
2022-01-10 13:21:17 -05:00 |
|
Timothy Warren
|
6556aa518c
|
Refactor EventHandler class to handle its own events, and cut down on deep argument passing
|
2022-01-07 16:25:07 -05:00 |
|
Timothy Warren
|
0331834090
|
Add a basic enemy turn, completing Part 5
|
2022-01-07 15:55:08 -05:00 |
|
Timothy Warren
|
12dd66727b
|
Refactor map rendering to happen in the map class
|
2022-01-07 14:35:47 -05:00 |
|
Timothy Warren
|
7a3614e963
|
Use FOV rendering, completing part 4
|
2022-01-07 14:18:47 -05:00 |
|
Timothy Warren
|
07dd70b25f
|
Create the game map, and finish Part 2
|
2022-01-06 11:56:08 -05:00 |
|
Timothy Warren
|
715592c38f
|
Create game engine class
|
2022-01-06 11:28:03 -05:00 |
|