Timothy Warren
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e5a30c50a9
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Actually render a model with texture
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2023-04-20 11:01:17 -04:00 |
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Timothy Warren
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e88564d894
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Set up depth buffering
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2023-04-19 10:55:49 -04:00 |
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Timothy Warren
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0a3cd3e809
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Rendering an image as a texture
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2023-04-19 10:17:19 -04:00 |
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Timothy Warren
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29095b589d
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Create image view and sampler
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2023-04-14 10:48:59 -04:00 |
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Timothy Warren
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8ceea7b945
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Move common functions up a level
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2023-04-14 10:48:35 -04:00 |
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Timothy Warren
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3e453a8170
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Complete section 28
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2023-04-14 10:21:26 -04:00 |
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Timothy Warren
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425577029d
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Start on implementing texture mapping (partially complete section 28 of the tutorial)
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2023-04-13 15:56:16 -04:00 |
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Timothy Warren
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2d5a0420cd
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Add resources folder
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2023-04-13 15:54:58 -04:00 |
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Timothy Warren
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afeb1b6fef
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Now we have a spinning square
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2023-04-13 10:31:49 -04:00 |
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Timothy Warren
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fafbf868bf
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Add Descriptor layout and its buffer
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2023-04-13 10:14:10 -04:00 |
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Timothy Warren
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399cce3d81
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Draw a rectangle with an Index buffer
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2023-04-12 15:13:52 -04:00 |
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Timothy Warren
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71d1e923f0
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More refactoring
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2023-04-12 14:53:59 -04:00 |
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Timothy Warren
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c1b448433a
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Use staging buffer with the vertex buffer
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2023-04-12 13:48:07 -04:00 |
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Timothy Warren
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f7ada5471d
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Minor refactoring, extract create_buffer method
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2023-04-12 13:23:19 -04:00 |
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Timothy Warren
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3dbc718446
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Modularize AppData struct
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2023-04-12 11:23:21 -04:00 |
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Timothy Warren
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71449ae29b
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Move shader vertices into a vertex buffer
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2023-04-12 10:28:48 -04:00 |
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Timothy Warren
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96447196a2
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Handle resizing and minimizing
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2023-04-07 14:48:12 -04:00 |
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Timothy Warren
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d0871fa4c5
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Add more syncing to make sure we aren't wastefully rendering
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2023-04-07 12:18:44 -04:00 |
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Timothy Warren
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61bd125414
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Actually display a triangle on screen!
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2023-04-07 11:20:48 -04:00 |
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Timothy Warren
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b0159a299c
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Set up Framebuffers, Command Pool, and Command Buffers
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2023-04-07 10:48:51 -04:00 |
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Timothy Warren
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1059dc028c
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Finish the pipeline
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2023-04-07 10:10:11 -04:00 |
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Timothy Warren
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2ea377d91f
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Add fix-function pipeline steps, and set up the render pass
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2023-04-07 10:03:59 -04:00 |
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Timothy Warren
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6f9d56d370
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Create pipeline and shader modules
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2023-04-06 15:28:09 -04:00 |
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Timothy Warren
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cc941caa71
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Add image views
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2023-04-06 14:35:50 -04:00 |
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Timothy Warren
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f9c423cd47
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Add the swapchain
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2023-04-05 16:34:09 -04:00 |
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Timothy Warren
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2c5928dac4
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Add window surface, fix rendering of logical device on mac
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2023-04-05 15:41:32 -04:00 |
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Timothy Warren
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9713441c2e
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Create logical device and its queues
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2023-04-05 13:04:20 -04:00 |
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Timothy Warren
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469ca82914
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Selecting a physical device
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2023-04-05 11:08:36 -04:00 |
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Timothy Warren
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34fb477871
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Refactor to split app/library
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2023-04-05 10:48:25 -04:00 |
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Timothy Warren
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424be52645
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Add validation layers for debugging
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2023-04-05 10:13:39 -04:00 |
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Timothy Warren
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acd2632271
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Create Vulkan instance
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2023-03-31 11:09:20 -04:00 |
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Timothy Warren
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311332c6d8
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Create a window
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2023-03-31 10:50:34 -04:00 |
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Timothy Warren
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cdc67e63dc
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First commit
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2023-03-31 10:33:37 -04:00 |
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