tutorials/nodeJS/warriorjs/tim-intermediate/README

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Level 3
You feel slime on all sides, you're surrounded!
Tip: Call `warrior.bind(direction)` to bind an enemy to keep him from attacking. Bound enemies look like captives.
╔═══╗
║>s ║
║s@s║
║ C ║
╚═══╝
> = stairs
@ = Tim
C = captive
s = sludge
Warrior abilities:
warrior.directionOfStairs()
warrior.walk()
warrior.feel()
warrior.attack()
warrior.health()
warrior.rest()
warrior.bind() (NEW!)
warrior.rescue() (NEW!)
When you're done editing Player.js, run the warriorjs command again.