Level 3 You feel slime on all sides, you're surrounded! Tip: Call `warrior.bind(direction)` to bind an enemy to keep him from attacking. Bound enemies look like captives. ╔═══╗ ║>s ║ ║s@s║ ║ C ║ ╚═══╝ > = stairs @ = Tim C = captive s = sludge Warrior abilities: warrior.directionOfStairs() warrior.walk() warrior.feel() warrior.attack() warrior.health() warrior.rest() warrior.bind() (NEW!) warrior.rescue() (NEW!) When you're done editing Player.js, run the warriorjs command again.