76 lines
1.8 KiB
Rust
76 lines
1.8 KiB
Rust
use std::collections::HashMap;
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use ::serde::Deserialize;
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#[derive(Deserialize, Debug, Clone)]
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pub struct Item {
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pub name: String,
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pub renderable: Option<Renderable>,
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pub consumable: Option<Consumable>,
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pub weapon: Option<Weapon>,
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pub wearable: Option<Wearable>,
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pub initiative_penalty: Option<f32>,
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pub weight_lbs: Option<f32>,
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pub base_value: Option<f32>,
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pub vendor_category: Option<String>,
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pub magic: Option<MagicItem>,
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pub attributes: Option<ItemAttributeBonus>,
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pub template_magic: Option<ItemMagicTemplate>,
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}
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#[derive(Deserialize, Debug, Clone)]
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pub struct Renderable {
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pub glyph: String,
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pub fg: String,
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pub bg: String,
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pub order: i32,
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pub x_size: Option<i32>,
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pub y_size: Option<i32>,
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}
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#[derive(Deserialize, Debug, Clone)]
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pub struct Consumable {
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pub effects: HashMap<String, String>,
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pub charges: Option<i32>,
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}
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#[derive(Deserialize, Debug, Clone)]
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pub struct Weapon {
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pub range: String,
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pub attribute: String,
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pub base_damage: String,
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pub hit_bonus: i32,
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pub proc_chance: Option<f32>,
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pub proc_target: Option<String>,
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pub proc_effects: Option<HashMap<String, String>>,
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}
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#[derive(Deserialize, Debug, Clone)]
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pub struct Wearable {
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pub armor_class: f32,
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pub slot: String,
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}
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#[derive(Deserialize, Debug, Clone)]
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pub struct MagicItem {
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pub class: String,
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pub naming: String,
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pub cursed: Option<bool>,
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}
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#[derive(Deserialize, Debug, Clone)]
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pub struct ItemAttributeBonus {
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pub might: Option<i32>,
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pub fitness: Option<i32>,
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pub quickness: Option<i32>,
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pub intelligence: Option<i32>,
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}
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#[derive(Deserialize, Debug, Clone)]
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pub struct ItemMagicTemplate {
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pub unidentified_name: String,
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pub bonus_min: i32,
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pub bonus_max: i32,
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pub include_cursed: bool,
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}
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