Timothy Warren
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f6dc758f12
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Complete chapter 2.11
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2021-11-09 15:50:42 -05:00 |
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Timothy Warren
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57adc4bc01
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Fix for WASM compilation
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2021-11-09 10:49:39 -05:00 |
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Timothy Warren
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b82facbf70
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Cleanup Cargo.toml formatting
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2021-11-09 10:39:44 -05:00 |
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Timothy Warren
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1330386b52
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Fix some main menu-related code
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2021-11-09 10:38:56 -05:00 |
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Timothy Warren
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a307521d64
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Implement game loading
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2021-11-09 10:29:23 -05:00 |
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Timothy Warren
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48609aee1f
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Implement basic game saving
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2021-11-08 13:58:40 -05:00 |
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Timothy Warren
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84934128d5
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Add main menu
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2021-11-08 10:22:11 -05:00 |
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Timothy Warren
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7d0200b262
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Complete chapter 2.9
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2021-11-05 14:32:14 -04:00 |
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Timothy Warren
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36af877217
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Add Fireball scroll
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2021-11-05 13:12:22 -04:00 |
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Timothy Warren
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d2ebe5dc1d
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Implement ranged item attacks
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2021-11-05 10:42:44 -04:00 |
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Timothy Warren
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ef8d51de1f
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Cut down on some struct boilerplate
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2021-11-05 10:41:47 -04:00 |
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Timothy Warren
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4e9869b09f
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Refactor potion, and its associated components to be more generic
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2021-11-04 15:06:04 -04:00 |
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Timothy Warren
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923e0dc42b
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separate scope differently in the macro
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2021-11-04 11:38:13 -04:00 |
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Timothy Warren
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7070fb0357
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By the power of macros, reduce the amount of syntax required to register components
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2021-11-04 11:27:44 -04:00 |
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Timothy Warren
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cb475708c7
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Rename the game log module
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2021-11-04 10:44:52 -04:00 |
|
Timothy Warren
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4efce51ded
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Fix rendering of menus by rendering before handling the RunState
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2021-11-04 10:00:42 -04:00 |
|
Timothy Warren
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4c84ae9822
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Fix typo
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2021-11-04 09:55:39 -04:00 |
|
Timothy Warren
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fee78663de
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Complete chapter 2.8
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2021-11-04 09:54:38 -04:00 |
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Timothy Warren
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e4be3b6855
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Add ability to drop items
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2021-11-04 09:40:58 -04:00 |
|
Timothy Warren
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cfd2ed887a
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Fix numpad navigation for Mac
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2021-11-04 09:25:07 -04:00 |
|
Timothy Warren
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c6abd497a1
|
Clean up modules and their use statements in the main file
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2021-11-03 16:04:36 -04:00 |
|
Timothy Warren
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14895dac8f
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Allow drinking of potions
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2021-11-03 15:59:23 -04:00 |
|
Timothy Warren
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0ac2226947
|
Start of inventory system
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2021-11-03 15:11:19 -04:00 |
|
Timothy Warren
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07c703f2a4
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Refactor entity spawning into its own module
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2021-11-03 09:55:17 -04:00 |
|
Timothy Warren
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ce80b34c2e
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Finish chapter 2.7
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2021-11-02 09:25:48 -04:00 |
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Timothy Warren
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a17cc6f2e6
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Add basic ui with healthbar, game log, and mouse tooltips
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2021-11-01 14:46:45 -04:00 |
|
Timothy Warren
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2793c05730
|
Ignore more filetypes
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2021-10-29 15:15:57 -04:00 |
|
Timothy Warren
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598032aadf
|
Finish chapter 2.6
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2021-10-29 15:15:22 -04:00 |
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Timothy Warren
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3009aa1781
|
Add map blocking and diagonal movement
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2021-10-29 11:11:17 -04:00 |
|
Timothy Warren
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45ab89f795
|
Add initial monster chase mechanism
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2021-10-29 10:30:17 -04:00 |
|
Timothy Warren
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30b0449e99
|
Complete Chapter 2.5
|
2021-10-26 15:43:59 -04:00 |
|
Timothy Warren
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b8be87868e
|
Show first monsters
|
2021-10-26 14:38:30 -04:00 |
|
Timothy Warren
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1345248b15
|
Finish chapter 2.4
|
2021-10-26 14:23:08 -04:00 |
|
Timothy Warren
|
3df0d8592b
|
First good iteration of field of view
|
2021-10-25 15:26:39 -04:00 |
|
Timothy Warren
|
8e23e09b3a
|
Refactor map module
|
2021-10-25 14:23:19 -04:00 |
|
Timothy Warren
|
cde079a029
|
Complete chapter 2.3
|
2021-10-22 14:50:04 -04:00 |
|
Timothy Warren
|
ecff0e1ea3
|
Split into modules
|
2021-10-22 10:05:06 -04:00 |
|
Timothy Warren
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7923d488ef
|
Complete chapter 2.2
|
2021-10-21 14:52:03 -04:00 |
|
Timothy Warren
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59a791de56
|
Finish chapter 2.1
|
2021-10-21 14:24:40 -04:00 |
|
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6f65bf2420
|
Add first entity
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2021-10-21 12:54:39 -04:00 |
|
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8395c5ad61
|
Add new dependencies, update to latest Rust edition
|
2021-10-21 12:45:38 -04:00 |
|
|
88d0a2ef05
|
Add game resources to the repo
|
2021-10-21 08:44:52 -04:00 |
|
|
b05ccbaa7e
|
First commit
|
2021-10-20 12:01:15 -04:00 |
|