Commit Graph

45 Commits

Author SHA1 Message Date
Timothy Warren
dd894452f3 Add experience and leveling up, completing section 5.11 2022-01-05 14:59:45 -05:00
Timothy Warren
6e29b31978 Reorganise components a little 2022-01-05 11:05:15 -05:00
Timothy Warren
0c09f52eb6 Add LootTable component 2022-01-05 09:42:36 -05:00
Timothy Warren
2785eb10f1 Add components for handling natural attacks 2022-01-04 11:16:36 -05:00
Timothy Warren
5b227115db Add clothing to player and NPCs 2022-01-04 11:11:38 -05:00
Timothy Warren
d96d1ce003 Add regex crate to parse dice specs for equipment 2022-01-04 10:08:06 -05:00
Timothy Warren
2e02e30bc6 Complete Section 5.7, replacing the CombatStats component with a new Pools component for more flexibility 2022-01-03 16:30:14 -05:00
Timothy Warren
29b7f18cd8 Create Skills Component 2022-01-03 15:24:38 -05:00
Timothy Warren
5a4d8bc234 Add attributes to Player and NPCs 2022-01-03 15:21:12 -05:00
Timothy Warren
ea185db29b Add quips to bystanders 2022-01-03 10:49:12 -05:00
Timothy Warren
45bedf11d2 Add vendor NPC type 2022-01-03 09:39:52 -05:00
3f561e2ffc Generate some entities in the pub using raws system 2021-12-24 13:23:56 -05:00
b115f43d5d Use :: prefix on external crates 2021-12-24 10:38:44 -05:00
Timothy Warren
ae3f83b544 Make doors opaque, and block the way 2021-12-17 14:07:14 -05:00
Timothy Warren
545deb24d8 Generate map with cellular automata, completes section 4.5 2021-12-03 15:55:07 -05:00
Timothy Warren
731e6dd243 Fix some clippy warnings 2021-12-02 15:03:55 -05:00
Timothy Warren
86d46b8d5b Fix some minor component issues 2021-12-02 14:59:35 -05:00
Timothy Warren
c7cd65af7a Add some convient trait implementations for the Position component 2021-12-01 15:25:48 -05:00
Timothy Warren
4011e7d7d3 Make single-activation traps work 2021-12-01 09:46:34 -05:00
Timothy Warren
804904dd4b Add a basic hidden trap mechanism 2021-11-29 16:00:07 -05:00
Timothy Warren
d0b0a84984 Add item to reveal current map, completes section 3.5 2021-11-29 14:39:15 -05:00
Timothy Warren
81f64b07a6 Add rations, and the ability to eat them 2021-11-18 15:25:29 -05:00
15a0f1779c Add HungerClock component 2021-11-17 16:23:01 -05:00
c4db6f5932 Make import style more consistent 2021-11-17 16:08:46 -05:00
Timothy Warren
1dd5db42f7 Add particle effects for Melee combat 2021-11-16 11:33:58 -05:00
Timothy Warren
ffc997ce20 Cleanup code structure to match the end of the first section of the tutorial 2021-11-15 13:55:31 -05:00
Timothy Warren
a2ef1810d9 Add ability to remove equipped items 2021-11-15 11:32:09 -05:00
Timothy Warren
b2ed5e7758 Update dagger and shield to have attack/defense bonuses 2021-11-15 09:45:12 -05:00
Timothy Warren
4322b250cb Add ability to equip items 2021-11-15 09:19:22 -05:00
Timothy Warren
48609aee1f Implement basic game saving 2021-11-08 13:58:40 -05:00
Timothy Warren
7d0200b262 Complete chapter 2.9 2021-11-05 14:32:14 -04:00
Timothy Warren
36af877217 Add Fireball scroll 2021-11-05 13:12:22 -04:00
Timothy Warren
d2ebe5dc1d Implement ranged item attacks 2021-11-05 10:42:44 -04:00
Timothy Warren
ef8d51de1f Cut down on some struct boilerplate 2021-11-05 10:41:47 -04:00
Timothy Warren
4e9869b09f Refactor potion, and its associated components to be more generic 2021-11-04 15:06:04 -04:00
Timothy Warren
fee78663de Complete chapter 2.8 2021-11-04 09:54:38 -04:00
Timothy Warren
e4be3b6855 Add ability to drop items 2021-11-04 09:40:58 -04:00
Timothy Warren
14895dac8f Allow drinking of potions 2021-11-03 15:59:23 -04:00
Timothy Warren
0ac2226947 Start of inventory system 2021-11-03 15:11:19 -04:00
Timothy Warren
598032aadf Finish chapter 2.6 2021-10-29 15:15:22 -04:00
Timothy Warren
3009aa1781 Add map blocking and diagonal movement 2021-10-29 11:11:17 -04:00
Timothy Warren
30b0449e99 Complete Chapter 2.5 2021-10-26 15:43:59 -04:00
Timothy Warren
1345248b15 Finish chapter 2.4 2021-10-26 14:23:08 -04:00
Timothy Warren
3df0d8592b First good iteration of field of view 2021-10-25 15:26:39 -04:00
Timothy Warren
ecff0e1ea3 Split into modules 2021-10-22 10:05:06 -04:00