Timothy Warren
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64aeb189c9
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Cleanup code now handled by effects module
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2022-01-20 16:24:12 -05:00 |
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Timothy Warren
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64cc39eba1
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Simplify main function by extracting game state setup code
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2022-01-20 15:58:08 -05:00 |
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Timothy Warren
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0f3903e456
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Simplify ItemUseSystem and TriggerSystem by refactoring into piecs of the effect module
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2022-01-20 15:57:22 -05:00 |
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Timothy Warren
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0f6755b35f
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Extract item equipping functionality from ItemUseSystem
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2022-01-20 14:04:47 -05:00 |
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Timothy Warren
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6f35a4a933
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Create effects module to handle damage, particles, and death more modularly
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2022-01-20 11:48:58 -05:00 |
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Timothy Warren
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d6c9341569
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Split the rest of the inventory system into its own modules
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2022-01-20 09:23:13 -05:00 |
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Timothy Warren
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892364927a
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Fix some lint issues
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2022-01-19 14:48:10 -05:00 |
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Timothy Warren
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1a95ad5650
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Extract item use system from inventory system module
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2022-01-19 14:47:58 -05:00 |
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Timothy Warren
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444b692779
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Obfuscate names of scrolls and potions in other scenarios
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2022-01-19 14:35:13 -05:00 |
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Timothy Warren
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ce11412d54
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split gui module into a folder
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2022-01-19 13:31:06 -05:00 |
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Timothy Warren
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2dc2a4549a
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Allow identifying items by use or purchase
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2022-01-19 11:04:10 -05:00 |
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Timothy Warren
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dd8a3b4f6f
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Implement obfuscated names for magic scrolls
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2022-01-19 10:15:51 -05:00 |
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Timothy Warren
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ec0f13dcdd
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Update spawns for magic items
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2022-01-19 10:14:47 -05:00 |
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Timothy Warren
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12bd24c1f7
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Add color to magic items
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2022-01-19 09:40:21 -05:00 |
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Timothy Warren
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b0bdd44e18
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Add MagicItem component
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2022-01-19 09:38:41 -05:00 |
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Timothy Warren
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41c0ae7eab
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Complete section 5.19 by finishing town portal functionality
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2022-01-18 11:43:36 -05:00 |
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Timothy Warren
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485151e37c
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Move state management out of main file
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2022-01-18 11:40:31 -05:00 |
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Timothy Warren
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878ee5b480
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Refactor movement system, partially implement town portals
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2022-01-18 11:00:13 -05:00 |
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Timothy Warren
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9132b6ae2f
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Add town portal scroll spawns
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2022-01-18 09:43:19 -05:00 |
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Timothy Warren
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36b82a59c5
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Remove unused imports
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2022-01-18 09:40:19 -05:00 |
|
Timothy Warren
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10cccd17c7
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Add new spawns to level, completing section 5.18
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2022-01-18 09:33:58 -05:00 |
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Timothy Warren
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9e85abb29b
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Implement map builder for level 5
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2022-01-18 09:32:48 -05:00 |
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Timothy Warren
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e71c391f3a
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Make damage system match the tutorial
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2022-01-14 12:24:18 -05:00 |
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Timothy Warren
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3cad614e78
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Make color usage consistent through the use of constants
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2022-01-14 12:19:46 -05:00 |
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Timothy Warren
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a3fdba4fe5
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Add 4th level type, completing section 5.17
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2022-01-14 10:47:43 -05:00 |
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Timothy Warren
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022a7921ce
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More cheating! (For developing purposes, of course ;) )
|
2022-01-14 09:44:01 -05:00 |
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Timothy Warren
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93a1c30b4a
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Add buying and selling
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2022-01-13 11:29:20 -05:00 |
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Timothy Warren
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6d4f87b184
|
Add gold
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2022-01-13 10:42:02 -05:00 |
|
Timothy Warren
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847a577c3e
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Show carried weight, and apply inititative pentalties
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2022-01-13 10:29:58 -05:00 |
|
Timothy Warren
|
220b00c64c
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Add initiative penalties to items
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2022-01-13 10:14:13 -05:00 |
|
Timothy Warren
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09de57f67f
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Add another set of keys for navigating diagonals
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2022-01-12 11:15:11 -05:00 |
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Timothy Warren
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d5c48247f3
|
Complete Section 5.15
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2022-01-12 11:12:59 -05:00 |
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Timothy Warren
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f9e73479d0
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Extract spatial indexing (tile contents, and if a tile is blocked) into its own module
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2022-01-12 10:45:13 -05:00 |
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Timothy Warren
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eb29e28ec6
|
Complete section 5.14, having refactored basically every system
|
2022-01-11 15:35:59 -05:00 |
|
Timothy Warren
|
148e448d78
|
Much more ai refactoring
|
2022-01-11 14:16:23 -05:00 |
|
Timothy Warren
|
4e29cf25d6
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Update spawn file
|
2022-01-11 10:36:13 -05:00 |
|
Timothy Warren
|
754118a209
|
Refactor systems to be more generic
|
2022-01-11 10:30:32 -05:00 |
|
Timothy Warren
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f0ac291e6a
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Add initiative system, and refactor systems to use new runstate
|
2022-01-11 10:01:37 -05:00 |
|
Timothy Warren
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3def036868
|
Add MyTurn component
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2022-01-11 09:33:21 -05:00 |
|
Timothy Warren
|
107f190a39
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Add Initiative component
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2022-01-11 09:28:45 -05:00 |
|
Timothy Warren
|
f558112836
|
Refactor AI systems into AI module
|
2022-01-11 09:24:20 -05:00 |
|
Timothy Warren
|
e50abdb4a0
|
Add lighting to some mob types
|
2022-01-10 10:28:04 -05:00 |
|
Timothy Warren
|
6f9aa54896
|
Add lighting system
|
2022-01-10 10:21:19 -05:00 |
|
Timothy Warren
|
f3ccf50b91
|
Update spawn table
|
2022-01-10 09:58:26 -05:00 |
|
Timothy Warren
|
5c34390bc9
|
Add limestone cavern map builder
|
2022-01-10 09:57:59 -05:00 |
|
Timothy Warren
|
902f71f57c
|
Add cheat mode for development
|
2022-01-07 09:39:47 -05:00 |
|
Timothy Warren
|
542c05cb6c
|
Complete section 5.12
|
2022-01-06 13:37:23 -05:00 |
|
Timothy Warren
|
6cb4406080
|
Update save game serialization to add previous maps
|
2022-01-06 10:00:42 -05:00 |
|
Timothy Warren
|
b4fc2ba28f
|
Allow restoring of NPCs on level changes
|
2022-01-06 09:34:17 -05:00 |
|
Timothy Warren
|
dd6a4c26d9
|
Allow going back a level
|
2022-01-06 09:13:40 -05:00 |
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