Timothy Warren
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c835100272
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Create systems module, and move the Specs systems there
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2022-02-03 09:45:29 -05:00 |
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Timothy Warren
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9fa0b46a16
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Batch render tooltips, completing section 5.30
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2022-02-02 14:43:09 -05:00 |
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Timothy Warren
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0b82f12bd8
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Refactor the rest of the menus to use batch drawing
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2022-02-02 13:46:44 -05:00 |
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Timothy Warren
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f096aa36e9
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Refactor item-related menus
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2022-02-02 11:52:19 -05:00 |
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Timothy Warren
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61f2ec5d6a
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Batch draw the game hud
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2022-02-02 11:02:18 -05:00 |
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Timothy Warren
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c810310fc2
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Officially cleanup gui module
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2022-02-02 09:45:19 -05:00 |
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Timothy Warren
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83cab40c13
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Add event counting to game log, completing section 5.29
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2022-02-01 11:59:44 -05:00 |
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830b721548
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Allow multi-tile sized entities
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2022-01-28 11:48:25 -05:00 |
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Timothy Warren
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ee5db23f6b
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Refactor confusion effect, and update gui to show confusion status
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2022-01-24 10:58:37 -05:00 |
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Timothy Warren
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66e58733f7
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Add functionalty to identify items via a scroll
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2022-01-21 16:16:48 -05:00 |
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Timothy Warren
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5c438cc3c0
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Implement scrolls to uncurse cursed items
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2022-01-21 11:57:36 -05:00 |
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Timothy Warren
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2b417847d9
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Split gui menu creation into a sub-module
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2022-01-21 11:55:29 -05:00 |
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Timothy Warren
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444b692779
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Obfuscate names of scrolls and potions in other scenarios
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2022-01-19 14:35:13 -05:00 |
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Timothy Warren
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ce11412d54
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split gui module into a folder
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2022-01-19 13:31:06 -05:00 |
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