Timothy Warren
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29b7f18cd8
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Create Skills Component
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2022-01-03 15:24:38 -05:00 |
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Timothy Warren
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5a4d8bc234
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Add attributes to Player and NPCs
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2022-01-03 15:21:12 -05:00 |
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Timothy Warren
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ea185db29b
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Add quips to bystanders
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2022-01-03 10:49:12 -05:00 |
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Timothy Warren
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45bedf11d2
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Add vendor NPC type
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2022-01-03 09:39:52 -05:00 |
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3f561e2ffc
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Generate some entities in the pub using raws system
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2021-12-24 13:23:56 -05:00 |
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b115f43d5d
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Use :: prefix on external crates
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2021-12-24 10:38:44 -05:00 |
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Timothy Warren
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ae3f83b544
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Make doors opaque, and block the way
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2021-12-17 14:07:14 -05:00 |
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Timothy Warren
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545deb24d8
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Generate map with cellular automata, completes section 4.5
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2021-12-03 15:55:07 -05:00 |
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Timothy Warren
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731e6dd243
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Fix some clippy warnings
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2021-12-02 15:03:55 -05:00 |
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Timothy Warren
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86d46b8d5b
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Fix some minor component issues
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2021-12-02 14:59:35 -05:00 |
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Timothy Warren
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c7cd65af7a
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Add some convient trait implementations for the Position component
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2021-12-01 15:25:48 -05:00 |
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Timothy Warren
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4011e7d7d3
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Make single-activation traps work
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2021-12-01 09:46:34 -05:00 |
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Timothy Warren
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804904dd4b
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Add a basic hidden trap mechanism
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2021-11-29 16:00:07 -05:00 |
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Timothy Warren
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d0b0a84984
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Add item to reveal current map, completes section 3.5
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2021-11-29 14:39:15 -05:00 |
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Timothy Warren
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81f64b07a6
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Add rations, and the ability to eat them
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2021-11-18 15:25:29 -05:00 |
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15a0f1779c
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Add HungerClock component
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2021-11-17 16:23:01 -05:00 |
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c4db6f5932
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Make import style more consistent
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2021-11-17 16:08:46 -05:00 |
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Timothy Warren
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1dd5db42f7
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Add particle effects for Melee combat
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2021-11-16 11:33:58 -05:00 |
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Timothy Warren
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ffc997ce20
|
Cleanup code structure to match the end of the first section of the tutorial
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2021-11-15 13:55:31 -05:00 |
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Timothy Warren
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a2ef1810d9
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Add ability to remove equipped items
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2021-11-15 11:32:09 -05:00 |
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Timothy Warren
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b2ed5e7758
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Update dagger and shield to have attack/defense bonuses
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2021-11-15 09:45:12 -05:00 |
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Timothy Warren
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4322b250cb
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Add ability to equip items
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2021-11-15 09:19:22 -05:00 |
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Timothy Warren
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48609aee1f
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Implement basic game saving
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2021-11-08 13:58:40 -05:00 |
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Timothy Warren
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7d0200b262
|
Complete chapter 2.9
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2021-11-05 14:32:14 -04:00 |
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Timothy Warren
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36af877217
|
Add Fireball scroll
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2021-11-05 13:12:22 -04:00 |
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Timothy Warren
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d2ebe5dc1d
|
Implement ranged item attacks
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2021-11-05 10:42:44 -04:00 |
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Timothy Warren
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ef8d51de1f
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Cut down on some struct boilerplate
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2021-11-05 10:41:47 -04:00 |
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Timothy Warren
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4e9869b09f
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Refactor potion, and its associated components to be more generic
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2021-11-04 15:06:04 -04:00 |
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Timothy Warren
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fee78663de
|
Complete chapter 2.8
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2021-11-04 09:54:38 -04:00 |
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Timothy Warren
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e4be3b6855
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Add ability to drop items
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2021-11-04 09:40:58 -04:00 |
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Timothy Warren
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14895dac8f
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Allow drinking of potions
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2021-11-03 15:59:23 -04:00 |
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Timothy Warren
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0ac2226947
|
Start of inventory system
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2021-11-03 15:11:19 -04:00 |
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Timothy Warren
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598032aadf
|
Finish chapter 2.6
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2021-10-29 15:15:22 -04:00 |
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Timothy Warren
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3009aa1781
|
Add map blocking and diagonal movement
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2021-10-29 11:11:17 -04:00 |
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Timothy Warren
|
30b0449e99
|
Complete Chapter 2.5
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2021-10-26 15:43:59 -04:00 |
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Timothy Warren
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1345248b15
|
Finish chapter 2.4
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2021-10-26 14:23:08 -04:00 |
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Timothy Warren
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3df0d8592b
|
First good iteration of field of view
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2021-10-25 15:26:39 -04:00 |
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Timothy Warren
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ecff0e1ea3
|
Split into modules
|
2021-10-22 10:05:06 -04:00 |
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