1
0
Fork 0
Commit Graph

13 Commits

Author SHA1 Message Date
Timothy Warren ceeaf22d2f Add initial equipment, and allow equipping items. This completes the main tutorial 2022-02-08 10:40:14 -05:00
Timothy Warren 8ceb5f0e5d Reformat with black 2022-02-08 10:00:28 -05:00
Timothy Warren 1b354b007c Weighted random generation, completes Part 12 2022-02-08 09:21:19 -05:00
Timothy Warren 9e817cd103 Start implementing functionality to move between floors 2022-01-20 16:33:19 -05:00
Timothy Warren a1e6125c34 Add Fireball Scoll, completing part 8 2022-01-18 13:26:26 -05:00
Timothy Warren 621d4780e8 Implement confusion scrolls 2022-01-14 16:45:07 -05:00
Timothy Warren 5b5f49bf6b Add lighting scroll 2022-01-13 14:56:38 -05:00
Timothy Warren 35862fcc19 Generate items and display on map, implement exception handling 2022-01-12 16:12:07 -05:00
Timothy Warren 6556aa518c Refactor EventHandler class to handle its own events, and cut down on deep argument passing 2022-01-07 16:25:07 -05:00
Timothy Warren 1636f60096 Add basic attacking action 2022-01-07 15:52:53 -05:00
Timothy Warren 12dd66727b Refactor map rendering to happen in the map class 2022-01-07 14:35:47 -05:00
Timothy Warren 3506edd85f Actually generate a map, completing part 3 2022-01-06 15:37:22 -05:00
Timothy Warren 56267fe8a7 Begin setup of map generation 2022-01-06 13:27:15 -05:00