2022-01-10 14:49:59 -05:00
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white = (0xFF, 0xFF, 0xFF)
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black = (0x0, 0x0, 0x0)
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2022-01-13 14:56:38 -05:00
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red = (0xFF, 0x0, 0x0)
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2022-01-10 14:49:59 -05:00
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player_atk = (0xE0, 0xE0, 0xE0)
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enemy_atk = (0xFF, 0xC0, 0xC0)
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2022-01-13 14:56:38 -05:00
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needs_target = (0x3F, 0xFF, 0xFF)
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status_effect_applied = (0x3F, 0xFF, 0x3F)
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2022-01-10 14:49:59 -05:00
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player_die = (0xFF, 0x30, 0x30)
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enemy_die = (0xFF, 0xA0, 0x30)
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2022-01-12 16:12:07 -05:00
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invalid = (0xFF, 0xFF, 0x00)
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impossible = (0x80, 0x80, 0x80)
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error = (0xFF, 0x40, 0x40)
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2022-01-10 14:49:59 -05:00
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welcome_text = (0x20, 0xA0, 0xFF)
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2022-01-12 16:12:07 -05:00
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health_recovered = (0x0, 0xFF, 0x0)
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2022-01-10 14:49:59 -05:00
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bar_text = white
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bar_filled = (0x0, 0x60, 0x0)
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bar_empty = (0x40, 0x10, 0x10)
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