Spawning food
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parent
e15e900425
commit
23e8713b6d
35
src/main.rs
35
src/main.rs
@ -1,5 +1,7 @@
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use bevy::prelude::*;
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use bevy::prelude::*;
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use bevy::render::pass::ClearColor;
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use bevy::render::pass::ClearColor;
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use rand::prelude::random;
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use std::time::Duration;
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const ARENA_WIDTH: u32 = 10;
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const ARENA_WIDTH: u32 = 10;
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const ARENA_HEIGHT: u32 = 10;
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const ARENA_HEIGHT: u32 = 10;
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@ -26,12 +28,23 @@ impl Size {
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struct SnakeHead;
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struct SnakeHead;
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struct Materials {
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struct Materials {
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head_material: Handle<ColorMaterial>,
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head_material: Handle<ColorMaterial>,
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food_material: Handle<ColorMaterial>,
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}
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struct Food;
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struct FoodSpawnTimer(Timer);
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impl Default for FoodSpawnTimer {
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fn default() -> Self {
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Self(Timer::new(Duration::from_millis(1000), true))
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}
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}
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}
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fn setup(commands: &mut Commands, mut materials: ResMut<Assets<ColorMaterial>>) {
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fn setup(commands: &mut Commands, mut materials: ResMut<Assets<ColorMaterial>>) {
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commands.spawn(Camera2dBundle::default());
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commands.spawn(Camera2dBundle::default());
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commands.insert_resource(Materials {
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commands.insert_resource(Materials {
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head_material: materials.add(Color::rgb(0.7, 0.7, 0.7).into()),
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head_material: materials.add(Color::rgb(0.7, 0.7, 0.7).into()),
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food_material: materials.add(Color::rgb(1.0, 0.0, 1.0).into()),
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});
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});
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}
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}
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@ -93,6 +106,27 @@ fn position_translation(windows: Res<Windows>, mut q: Query<(&Position, &mut Tra
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}
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}
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}
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}
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fn food_spawner(
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commands: &mut Commands,
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materials: Res<Materials>,
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time: Res<Time>,
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mut timer: Local<FoodSpawnTimer>,
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) {
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if timer.0.tick(time.delta_seconds().finished()) {
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commands
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.spawn(SpriteBundle {
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material: materials.food_material.clone(),
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..Default::default()
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})
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.with(Food)
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.with(Position {
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x: (random::<f32>() * ARENA_WIDTH as f32) as i32,
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y: (random::<f32>() * ARENA_HEIGHT as f32) as i32,
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})
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.with(Size::square(0.8));
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}
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}
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fn main() {
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fn main() {
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App::build()
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App::build()
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.add_resource(ClearColor(Color::rgb(0.04, 0.04, 0.04)))
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.add_resource(ClearColor(Color::rgb(0.04, 0.04, 0.04)))
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@ -107,6 +141,7 @@ fn main() {
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.add_system(snake_movement.system())
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.add_system(snake_movement.system())
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.add_system(position_translation.system())
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.add_system(position_translation.system())
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.add_system(size_scaling.system())
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.add_system(size_scaling.system())
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.add_system(food_spawner.system())
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.add_plugins(DefaultPlugins)
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.add_plugins(DefaultPlugins)
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.run();
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.run();
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}
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}
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