Resizing the window
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@ -1,4 +1,5 @@
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use bevy::prelude::*;
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use bevy::render::pass::ClearColor;
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const ARENA_WIDTH: u32 = 10;
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const ARENA_HEIGHT: u32 = 10;
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@ -94,6 +95,13 @@ fn position_translation(windows: Res<Windows>, mut q: Query<(&Position, &mut Tra
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fn main() {
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App::build()
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.add_resource(ClearColor(Color::rgb(0.04, 0.04, 0.04)))
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.add_resource(WindowDescriptor {
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title: "Snake!".to_string(),
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width: 500.0,
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height: 500.0,
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..Default::default()
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})
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.add_startup_system(setup.system())
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.add_startup_stage("game_setup", SystemStage::single(spawn_snake.system()))
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.add_system(snake_movement.system())
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