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Tutorial for rendering 3d things with Vulkan, in Rust.
https://kylemayes.github.io/vulkanalia/
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Rust
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GLSL
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bd370e1bf9
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Timothy Warren
bd370e1bf9
Pass along the level of mip maps, and generate the mipmaps
2023-04-24 10:13:39 -04:00
resources
Actually render a model with texture
2023-04-20 11:01:17 -04:00
shaders
Set up depth buffering
2023-04-19 10:55:49 -04:00
src
Pass along the level of mip maps, and generate the mipmaps
2023-04-24 10:13:39 -04:00
.gitignore
First commit
2023-03-31 10:33:37 -04:00
Cargo.toml
Actually render a model with texture
2023-04-20 11:01:17 -04:00
justfile
Use staging buffer with the vertex buffer
2023-04-12 13:48:07 -04:00
README.md
First commit
2023-03-31 10:33:37 -04:00
README.md
Vulkan Tutorial (Rust)