diff --git a/justfile b/justfile index 9d33e13..b28f4cc 100644 --- a/justfile +++ b/justfile @@ -6,3 +6,16 @@ default: compile-shaders: glslc shaders/shader.vert -o shaders/vert.spv glslc shaders/shader.frag -o shaders/frag.spv + +# Cargo fmt +fmt: + cargo fmt + +# Checks +check: + cargo check + cargo clippy + +# Cargo fix +fix: + cargo fix diff --git a/src/app/data.rs b/src/app/data.rs index 52ee848..63ff77e 100644 --- a/src/app/data.rs +++ b/src/app/data.rs @@ -542,7 +542,7 @@ impl AppData { // Buffers //================================================ - pub(super) unsafe fn create_buffer( + unsafe fn create_buffer( &self, instance: &Instance, device: &Device, @@ -570,28 +570,81 @@ impl AppData { Ok((buffer, buffer_memory)) } + unsafe fn copy_buffer( + &self, + device: &Device, + source: vk::Buffer, + destination: vk::Buffer, + size: vk::DeviceSize, + ) -> Result<()> { + // Create the command buffer + let info = vk::CommandBufferAllocateInfo::builder() + .level(vk::CommandBufferLevel::PRIMARY) + .command_pool(self.command_pool) + .command_buffer_count(1); + + let command_buffer = device.allocate_command_buffers(&info)?[0]; + + let info = vk::CommandBufferBeginInfo::builder() + .flags(vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT); + + device.begin_command_buffer(command_buffer, &info)?; + + let regions = vk::BufferCopy::builder().size(size); + device.cmd_copy_buffer(command_buffer, source, destination, &[regions]); + + device.end_command_buffer(command_buffer)?; + + // Execute command buffer + let command_buffers = &[command_buffer]; + let info = vk::SubmitInfo::builder().command_buffers(command_buffers); + + device.queue_submit(self.graphics_queue, &[info], vk::Fence::null())?; + device.queue_wait_idle(self.graphics_queue)?; + + device.free_command_buffers(self.command_pool, &[command_buffer]); + + Ok(()) + } + pub(super) unsafe fn create_vertex_buffer( &mut self, instance: &Instance, device: &Device, ) -> Result<()> { + // Create staging buffer let size = (size_of::() * VERTICES.len()) as u64; + let (staging_buffer, staging_buffer_memory) = self.create_buffer( + instance, + device, + size, + vk::BufferUsageFlags::TRANSFER_SRC, + vk::MemoryPropertyFlags::HOST_COHERENT | vk::MemoryPropertyFlags::HOST_VISIBLE, + )?; + + let memory = + device.map_memory(staging_buffer_memory, 0, size, vk::MemoryMapFlags::empty())?; + memcpy(VERTICES.as_ptr(), memory.cast(), VERTICES.len()); + device.unmap_memory(staging_buffer_memory); + + // Create vertex buffer let (vertex_buffer, vertex_buffer_memory) = self.create_buffer( instance, device, size, - vk::BufferUsageFlags::VERTEX_BUFFER, - vk::MemoryPropertyFlags::HOST_COHERENT | vk::MemoryPropertyFlags::HOST_VISIBLE, + vk::BufferUsageFlags::TRANSFER_DST | vk::BufferUsageFlags::VERTEX_BUFFER, + vk::MemoryPropertyFlags::DEVICE_LOCAL, )?; self.vertex_buffer = vertex_buffer; self.vertex_buffer_memory = vertex_buffer_memory; - let memory = - device.map_memory(vertex_buffer_memory, 0, size, vk::MemoryMapFlags::empty())?; + // Copy to the vertex buffer + self.copy_buffer(device, staging_buffer, vertex_buffer, size)?; - memcpy(VERTICES.as_ptr(), memory.cast(), VERTICES.len()); - device.unmap_memory(vertex_buffer_memory); + // cleanup + device.destroy_buffer(staging_buffer, None); + device.free_memory(staging_buffer_memory, None); Ok(()) }