//! # An Unsafe Queue use std::ptr; pub struct List { head: Link, tail: *mut Node, // DANGER DANGER } type Link = Option>>; struct Node { elem: T, next: Link, } pub struct IntoIter(List); pub struct Iter<'a, T: 'a> { next: Option<&'a Node>, } pub struct IterMut<'a, T: 'a> { next: Option<&'a mut Node>, } impl List { pub fn new() -> Self { List{ head: None, tail: ptr::null_mut(), } } pub fn push(&mut self, elem: T) { let mut new_tail = Box::new(Node { elem, // When you push onto the tail, your next is always None next: None, }); let raw_tail: *mut _ = &mut *new_tail; // .is_null checks for null, equivalent to checking for None if !self.tail.is_null() { // If the old tail existed, update it to point to the new tail unsafe { (*self.tail).next = Some(new_tail); } } else { self.head = Some(new_tail); } self.tail = raw_tail; } pub fn pop(&mut self) -> Option { self.head.take().map(|head| { let head = *head; self.head = head.next; if self.head.is_none() { self.tail = ptr::null_mut(); } head.elem }) } pub fn peek(&self) -> Option<&T> { self.head.as_ref().map(|node| { &node.elem }) } pub fn peek_mut(&mut self) -> Option<&mut T> { self.head.as_mut().map(|node| { &mut node.elem }) } pub fn into_iter(self) -> IntoIter { IntoIter(self) } pub fn iter(&self) -> Iter { Iter { next: self.head.as_ref().map(|node| &**node) } } pub fn iter_mut(&mut self) -> IterMut { IterMut { next: self.head.as_mut().map(|node| &mut **node) } } } impl Drop for List { fn drop(&mut self) { let mut cur_link = self.head.take(); while let Some(mut boxed_node) = cur_link { cur_link = boxed_node.next.take(); } } } impl Iterator for IntoIter { type Item = T; fn next(&mut self) -> Option { self.0.pop() } } impl<'a, T> Iterator for Iter<'a, T> { type Item = &'a T; fn next(&mut self) -> Option { self.next.map(|node| { self.next = node.next.as_ref().map(|node| &**node); &node.elem }) } } impl<'a, T> Iterator for IterMut<'a, T> { type Item = &'a mut T; fn next(&mut self) -> Option { self.next.take().map(|node| { self.next = node.next.as_mut().map(|node| &mut **node); &mut node.elem }) } } #[cfg(test)] mod test { use super::List; #[test] fn basics() { let mut list = List::new(); // Check empty list behaves right assert_eq!(list.pop(), None); // Populate list list.push(1); list.push(2); list.push(3); // check normal removal assert_eq!(list.pop(), Some(1)); assert_eq!(list.pop(), Some(2)); // Push some more just to make sure nothing's corrupted list.push(4); list.push(5); // Check normal removal assert_eq!(list.pop(), Some(3)); assert_eq!(list.pop(), Some(4)); // Check exhaustion assert_eq!(list.pop(), Some(5)); assert_eq!(list.pop(), None); // Check the exhaustion case fixed the pointer right list.push(6); list.push(7); // Check normal removal assert_eq!(list.pop(), Some(6)); assert_eq!(list.pop(), Some(7)); assert_eq!(list.pop(), None); } #[test] fn into_iter() { let mut list = List::new(); list.push(1); list.push(2); list.push(3); let mut iter = list.into_iter(); assert_eq!(iter.next(), Some(1)); assert_eq!(iter.next(), Some(2)); assert_eq!(iter.next(), Some(3)); assert_eq!(iter.next(), None); } #[test] fn iter() { let mut list = List::new(); list.push(1); list.push(2); list.push(3); let mut iter = list.iter(); assert_eq!(iter.next(), Some(&1)); assert_eq!(iter.next(), Some(&2)); assert_eq!(iter.next(), Some(&3)); assert_eq!(iter.next(), None); } #[test] fn iter_mut() { let mut list = List::new(); list.push(1); list.push(2); list.push(3); let mut iter = list.iter_mut(); assert_eq!(iter.next(), Some(&mut 1)); assert_eq!(iter.next(), Some(&mut 2)); assert_eq!(iter.next(), Some(&mut 3)); assert_eq!(iter.next(), None); } }