Add sprites that are a bit more fun
Before Width: | Height: | Size: 197 B After Width: | Height: | Size: 582 B |
Before Width: | Height: | Size: 162 B After Width: | Height: | Size: 426 B |
Before Width: | Height: | Size: 131 B After Width: | Height: | Size: 397 B |
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resources/images/original/box.png
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After Width: | Height: | Size: 197 B |
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resources/images/original/box_spot.png
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After Width: | Height: | Size: 162 B |
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resources/images/original/floor.png
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After Width: | Height: | Size: 131 B |
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resources/images/original/player.png
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After Width: | Height: | Size: 264 B |
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resources/images/original/wall.png
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After Width: | Height: | Size: 167 B |
Before Width: | Height: | Size: 264 B After Width: | Height: | Size: 669 B |
Before Width: | Height: | Size: 167 B After Width: | Height: | Size: 598 B |
64
src/main.rs
@ -172,6 +172,22 @@ pub fn initialize_level(world: &mut World) {
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z: 0, // we will get the z from the factory functions
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},
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);
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create_floor(
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world,
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Position {
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x: 0,
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y: 1,
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z: 0,
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}
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);
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create_player(
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world,
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Position {
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x: 0,
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y: 1,
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z: 0, // we will get the z from the factory functions
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},
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);
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create_wall(
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world,
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Position {
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@ -180,6 +196,14 @@ pub fn initialize_level(world: &mut World) {
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z: 0, // we will get the z from the factory functions
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},
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);
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create_floor(
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world,
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Position {
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x: 1,
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y: 1,
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z: 0,
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}
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);
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create_box(
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world,
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Position {
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@ -188,6 +212,46 @@ pub fn initialize_level(world: &mut World) {
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z: 0, // we will get the z from the factory functions
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},
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);
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create_floor(
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world,
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Position {
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x: 2,
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y: 1,
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z: 0,
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}
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);
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create_box(
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world,
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Position {
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x: 2,
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y: 1,
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z: 0, // we will get the z from the factory functions
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},
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);
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create_box_spot(
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world,
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Position {
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x: 3,
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y: 0,
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z: 0, // we will get the z from the factory functions
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},
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);
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create_box_spot(
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world,
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Position {
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x: 3,
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y: 1,
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z: 0, // we will get the z from the factory functions
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},
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);
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create_box(
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world,
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Position {
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x: 3,
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y: 1,
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z: 0, // we will get the z from the factory functions
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},
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);
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}
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