Fix showing won state

This commit is contained in:
Timothy Warren 2020-07-24 11:35:21 -04:00
parent 3541bb95a6
commit 0d31199910

View File

@ -30,6 +30,12 @@ impl event::EventHandler for Game {
is.run_now(&self.world);
}
// Run gameplay state system
{
let mut gss = GameplayStateSystem {};
gss.run_now(&self.world);
}
Ok(())
}