use ::bracket_lib::prelude::*; use ::specs::prelude::*; use super::get_item_display_name; use crate::components::{Attributes, Duration, Hidden, Name, Pools, StatusEffect}; use crate::{camera, colors, Map}; struct Tooltip { lines: Vec, } impl Tooltip { fn new() -> Tooltip { Tooltip { lines: Vec::new() } } fn add(&mut self, line: S) { self.lines.push(line.to_string()); } fn width(&self) -> i32 { let mut max = 0; for s in self.lines.iter() { if s.len() > max { max = s.len(); } } max as i32 + 2 } fn height(&self) -> i32 { self.lines.len() as i32 + 2 } fn render(&self, draw_batch: &mut DrawBatch, x: i32, y: i32) { draw_batch.draw_box( Rect::with_size(x, y, self.width() - 1, self.height() - 1), ColorPair::new(colors::WHITE, colors::BOX_GRAY), ); for (i, s) in self.lines.iter().enumerate() { let col = if i == 0 { colors::WHITE } else { colors::LIGHT_GRAY }; draw_batch.print_color( Point::new(x + 1, y + i as i32 + 1), &s, ColorPair::new(col, colors::BLACK), ); } } } pub fn draw_tooltips(ecs: &World, ctx: &mut BTerm) { let mut draw_batch = DrawBatch::new(); let (min_x, _max_x, min_y, _max_y) = camera::get_screen_bounds(ecs, ctx); let map = ecs.fetch::(); let hidden = ecs.read_storage::(); let attributes = ecs.read_storage::(); let pools = ecs.read_storage::(); let mouse_pos = ctx.mouse_pos(); let mut mouse_map_pos = mouse_pos; mouse_map_pos.0 += min_x; mouse_map_pos.1 += min_y; if mouse_pos.0 < 1 || mouse_pos.0 > 49 || mouse_pos.1 < 1 || mouse_pos.1 > 40 { return; } if mouse_map_pos.0 >= map.width - 1 || mouse_map_pos.1 >= map.height - 1 || mouse_map_pos.0 < 1 || mouse_map_pos.1 < 1 { return; } if !map.in_bounds(Point::new(mouse_map_pos.0, mouse_map_pos.1)) { return; } let mouse_idx = map.xy_idx(mouse_map_pos.0, mouse_map_pos.1); if !map.visible_tiles[mouse_idx] { return; } let mut tip_boxes: Vec = Vec::new(); crate::spatial::for_each_tile_content(mouse_idx, |entity| { if hidden.get(entity).is_some() { return; } let mut tip = Tooltip::new(); tip.add(get_item_display_name(ecs, entity)); // Comment on attributes if let Some(attr) = attributes.get(entity) { let mut s = String::new(); if attr.might.bonus < 0 { s += "Weak. " } if attr.might.bonus > 0 { s += "String. " } if attr.quickness.bonus < 0 { s += "Clumsy. " } if attr.quickness.bonus > 0 { s += "Agile. " } if attr.fitness.bonus < 0 { s += "Unhealthy. " } if attr.fitness.bonus > 0 { s += "Healthy. " } if attr.intelligence.bonus < 0 { s += "Unintelligent. " } if attr.intelligence.bonus > 0 { s += "Smart. " } if s.is_empty() { s = "Quite Average".to_string(); } tip.add(s); } // Comment on pools if let Some(stat) = pools.get(entity) { tip.add(format!("Level: {}", stat.level)); } // Status effects let statuses = ecs.read_storage::(); let durations = ecs.read_storage::(); let names = ecs.read_storage::(); for (status, duration, name) in (&statuses, &durations, &names).join() { if status.target == entity { tip.add(format!("{} ({})", name.name, duration.turns)); } } tip_boxes.push(tip); }); if tip_boxes.is_empty() { return; } let arrow; let arrow_x; let arrow_y = mouse_pos.1; if mouse_pos.0 < 40 { // Render to the left arrow = to_cp437('→'); arrow_x = mouse_pos.0 - 1; } else { // Render to the right arrow = to_cp437('←'); arrow_x = mouse_pos.0 + 1; } draw_batch.set( Point::new(arrow_x, arrow_y), ColorPair::new(colors::WHITE, colors::BOX_GRAY), arrow, ); let mut total_height = 0; for tt in tip_boxes.iter() { total_height += tt.height(); } let mut y = mouse_pos.1 - (total_height / 2); while y + (total_height / 2) > 50 { y -= 1; } for tt in tip_boxes.iter() { let x = if mouse_pos.0 < 40 { mouse_pos.0 - (1 + tt.width()) } else { mouse_pos.0 + (1 + tt.width()) }; tt.render(&mut draw_batch, x, y); y += tt.height(); } draw_batch.submit(7000).expect("Failed to render tooltip"); }