|
3effbdb586
|
Use less redundant code style with 'if let' statements
|
2021-11-19 19:52:15 -05:00 |
|
Timothy Warren
|
7b93ecc26c
|
Show hunger status
|
2021-11-18 11:47:57 -05:00 |
|
Timothy Warren
|
c4bc637c79
|
Fix wall drawing bug and get rid of clippy warnings
|
2021-11-16 10:45:39 -05:00 |
|
Timothy Warren
|
ffc997ce20
|
Cleanup code structure to match the end of the first section of the tutorial
|
2021-11-15 13:55:31 -05:00 |
|
Timothy Warren
|
416af96be3
|
Complete the first section
|
2021-11-15 13:27:40 -05:00 |
|
Timothy Warren
|
a2ef1810d9
|
Add ability to remove equipped items
|
2021-11-15 11:32:09 -05:00 |
|
Timothy Warren
|
f6dc758f12
|
Complete chapter 2.11
|
2021-11-09 15:50:42 -05:00 |
|
Timothy Warren
|
1330386b52
|
Fix some main menu-related code
|
2021-11-09 10:38:56 -05:00 |
|
Timothy Warren
|
a307521d64
|
Implement game loading
|
2021-11-09 10:29:23 -05:00 |
|
Timothy Warren
|
84934128d5
|
Add main menu
|
2021-11-08 10:22:11 -05:00 |
|
Timothy Warren
|
d2ebe5dc1d
|
Implement ranged item attacks
|
2021-11-05 10:42:44 -04:00 |
|
Timothy Warren
|
cb475708c7
|
Rename the game log module
|
2021-11-04 10:44:52 -04:00 |
|
Timothy Warren
|
4c84ae9822
|
Fix typo
|
2021-11-04 09:55:39 -04:00 |
|
Timothy Warren
|
e4be3b6855
|
Add ability to drop items
|
2021-11-04 09:40:58 -04:00 |
|
Timothy Warren
|
14895dac8f
|
Allow drinking of potions
|
2021-11-03 15:59:23 -04:00 |
|
Timothy Warren
|
0ac2226947
|
Start of inventory system
|
2021-11-03 15:11:19 -04:00 |
|
Timothy Warren
|
07c703f2a4
|
Refactor entity spawning into its own module
|
2021-11-03 09:55:17 -04:00 |
|
Timothy Warren
|
a17cc6f2e6
|
Add basic ui with healthbar, game log, and mouse tooltips
|
2021-11-01 14:46:45 -04:00 |
|