Timothy Warren
|
9e85abb29b
|
Implement map builder for level 5
|
2022-01-18 09:32:48 -05:00 |
|
Timothy Warren
|
3cad614e78
|
Make color usage consistent through the use of constants
|
2022-01-14 12:19:46 -05:00 |
|
Timothy Warren
|
a3fdba4fe5
|
Add 4th level type, completing section 5.17
|
2022-01-14 10:47:43 -05:00 |
|
Timothy Warren
|
f9e73479d0
|
Extract spatial indexing (tile contents, and if a tile is blocked) into its own module
|
2022-01-12 10:45:13 -05:00 |
|
Timothy Warren
|
6f9aa54896
|
Add lighting system
|
2022-01-10 10:21:19 -05:00 |
|
Timothy Warren
|
5c34390bc9
|
Add limestone cavern map builder
|
2022-01-10 09:57:59 -05:00 |
|
Timothy Warren
|
b4fc2ba28f
|
Allow restoring of NPCs on level changes
|
2022-01-06 09:34:17 -05:00 |
|
Timothy Warren
|
ca79653703
|
Start section 5.12 by adding the master dungeon map
|
2022-01-05 16:44:44 -05:00 |
|
Timothy Warren
|
e475a91c19
|
Add new theme for forest map
|
2022-01-04 15:02:50 -05:00 |
|
|
a4e9c27c8f
|
Finish generating the empty town map, completing section 5.4
|
2021-12-24 11:30:52 -05:00 |
|
|
b115f43d5d
|
Use :: prefix on external crates
|
2021-12-24 10:38:44 -05:00 |
|
|
2dc420bef9
|
Create a rough town map generator, starting section 5.4
|
2021-12-24 10:20:29 -05:00 |
|