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23e187c7fd
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Fix rendering of ranged weapons
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2021-12-23 12:04:50 -05:00 |
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98407d2c77
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Spawn items from JSON data
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2021-12-23 11:38:37 -05:00 |
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70494d8122
|
Start of data-driven design (Section 4.2)
|
2021-12-23 11:00:37 -05:00 |
|
Timothy Warren
|
cb2839733b
|
Complete section 4.19
|
2021-12-17 16:54:36 -05:00 |
|
Timothy Warren
|
f749d9a9e5
|
Create camera, and adjust drawing code to render arbitrary size maps
|
2021-12-17 16:35:30 -05:00 |
|
Timothy Warren
|
ae3f83b544
|
Make doors opaque, and block the way
|
2021-12-17 14:07:14 -05:00 |
|
Timothy Warren
|
ee5e690180
|
Clean up unused use statements
|
2021-12-15 12:08:23 -05:00 |
|
Timothy Warren
|
541421eb5b
|
Refactor simple map builder to use the Rust builder pattern
|
2021-12-14 16:29:36 -05:00 |
|
Timothy Warren
|
86d46b8d5b
|
Fix some minor component issues
|
2021-12-02 14:59:35 -05:00 |
|
Timothy Warren
|
c7cd65af7a
|
Add some convient trait implementations for the Position component
|
2021-12-01 15:25:48 -05:00 |
|
Timothy Warren
|
e55218c325
|
Make map setup more DRY, add map generation visualizer, completes section 4.2
|
2021-12-01 14:45:27 -05:00 |
|
Timothy Warren
|
feb7988f5f
|
Move map builder state into map builder
|
2021-12-01 12:03:49 -05:00 |
|
Timothy Warren
|
6b48111a97
|
Move more map procedure stuff into the map builder
|
2021-12-01 11:41:29 -05:00 |
|
Timothy Warren
|
7f8c16a79f
|
Refactor map generation to return original player position
|
2021-12-01 11:02:39 -05:00 |
|
Timothy Warren
|
8bb6bf35d6
|
Refactor map generation into its own submodule
|
2021-12-01 10:47:41 -05:00 |
|
Timothy Warren
|
4011e7d7d3
|
Make single-activation traps work
|
2021-12-01 09:46:34 -05:00 |
|
Timothy Warren
|
804904dd4b
|
Add a basic hidden trap mechanism
|
2021-11-29 16:00:07 -05:00 |
|
Timothy Warren
|
1f8869879c
|
Add background image to main menu
|
2021-11-29 14:59:46 -05:00 |
|
Timothy Warren
|
d0b0a84984
|
Add item to reveal current map, completes section 3.5
|
2021-11-29 14:39:15 -05:00 |
|
|
3effbdb586
|
Use less redundant code style with 'if let' statements
|
2021-11-19 19:52:15 -05:00 |
|
Timothy Warren
|
81f64b07a6
|
Add rations, and the ability to eat them
|
2021-11-18 15:25:29 -05:00 |
|
Timothy Warren
|
c490ab114b
|
Implement the hunger system
|
2021-11-18 10:28:49 -05:00 |
|
|
15a0f1779c
|
Add HungerClock component
|
2021-11-17 16:23:01 -05:00 |
|
|
c4db6f5932
|
Make import style more consistent
|
2021-11-17 16:08:46 -05:00 |
|
Timothy Warren
|
1dd5db42f7
|
Add particle effects for Melee combat
|
2021-11-16 11:33:58 -05:00 |
|
Timothy Warren
|
ffc997ce20
|
Cleanup code structure to match the end of the first section of the tutorial
|
2021-11-15 13:55:31 -05:00 |
|
Timothy Warren
|
416af96be3
|
Complete the first section
|
2021-11-15 13:27:40 -05:00 |
|
Timothy Warren
|
a2ef1810d9
|
Add ability to remove equipped items
|
2021-11-15 11:32:09 -05:00 |
|
Timothy Warren
|
b2ed5e7758
|
Update dagger and shield to have attack/defense bonuses
|
2021-11-15 09:45:12 -05:00 |
|
Timothy Warren
|
4322b250cb
|
Add ability to equip items
|
2021-11-15 09:19:22 -05:00 |
|
Timothy Warren
|
f4f1800770
|
Complete Chapter 1.12
|
2021-11-12 14:12:15 -05:00 |
|
Timothy Warren
|
7079a7eedd
|
Weight spawn odds, and simplify item spawning
|
2021-11-12 14:06:55 -05:00 |
|
Timothy Warren
|
f6dc758f12
|
Complete chapter 2.11
|
2021-11-09 15:50:42 -05:00 |
|
Timothy Warren
|
1330386b52
|
Fix some main menu-related code
|
2021-11-09 10:38:56 -05:00 |
|
Timothy Warren
|
a307521d64
|
Implement game loading
|
2021-11-09 10:29:23 -05:00 |
|
Timothy Warren
|
48609aee1f
|
Implement basic game saving
|
2021-11-08 13:58:40 -05:00 |
|
Timothy Warren
|
84934128d5
|
Add main menu
|
2021-11-08 10:22:11 -05:00 |
|
Timothy Warren
|
7d0200b262
|
Complete chapter 2.9
|
2021-11-05 14:32:14 -04:00 |
|
Timothy Warren
|
36af877217
|
Add Fireball scroll
|
2021-11-05 13:12:22 -04:00 |
|
Timothy Warren
|
d2ebe5dc1d
|
Implement ranged item attacks
|
2021-11-05 10:42:44 -04:00 |
|
Timothy Warren
|
4e9869b09f
|
Refactor potion, and its associated components to be more generic
|
2021-11-04 15:06:04 -04:00 |
|
Timothy Warren
|
923e0dc42b
|
separate scope differently in the macro
|
2021-11-04 11:38:13 -04:00 |
|
Timothy Warren
|
7070fb0357
|
By the power of macros, reduce the amount of syntax required to register components
|
2021-11-04 11:27:44 -04:00 |
|
Timothy Warren
|
cb475708c7
|
Rename the game log module
|
2021-11-04 10:44:52 -04:00 |
|
Timothy Warren
|
4efce51ded
|
Fix rendering of menus by rendering before handling the RunState
|
2021-11-04 10:00:42 -04:00 |
|
Timothy Warren
|
fee78663de
|
Complete chapter 2.8
|
2021-11-04 09:54:38 -04:00 |
|
Timothy Warren
|
e4be3b6855
|
Add ability to drop items
|
2021-11-04 09:40:58 -04:00 |
|
Timothy Warren
|
c6abd497a1
|
Clean up modules and their use statements in the main file
|
2021-11-03 16:04:36 -04:00 |
|
Timothy Warren
|
14895dac8f
|
Allow drinking of potions
|
2021-11-03 15:59:23 -04:00 |
|
Timothy Warren
|
0ac2226947
|
Start of inventory system
|
2021-11-03 15:11:19 -04:00 |
|