Commit Graph

20 Commits

Author SHA1 Message Date
Timothy Warren
148e448d78 Much more ai refactoring 2022-01-11 14:16:23 -05:00
Timothy Warren
107f190a39 Add Initiative component 2022-01-11 09:28:45 -05:00
Timothy Warren
e50abdb4a0 Add lighting to some mob types 2022-01-10 10:28:04 -05:00
Timothy Warren
c787ccfd25 Add carnivore/herbivore ai, completing section 5.10 2022-01-05 11:46:39 -05:00
Timothy Warren
da99923a1e Use random table spawning for item drops 2022-01-05 10:01:05 -05:00
Timothy Warren
0c09f52eb6 Add LootTable component 2022-01-05 09:42:36 -05:00
Timothy Warren
83647ae28d Add natural attack types, completing section 5.8 2022-01-04 11:29:23 -05:00
Timothy Warren
5b227115db Add clothing to player and NPCs 2022-01-04 11:11:38 -05:00
Timothy Warren
d96d1ce003 Add regex crate to parse dice specs for equipment 2022-01-04 10:08:06 -05:00
Timothy Warren
2e02e30bc6 Complete Section 5.7, replacing the CombatStats component with a new Pools component for more flexibility 2022-01-03 16:30:14 -05:00
Timothy Warren
5a4d8bc234 Add attributes to Player and NPCs 2022-01-03 15:21:12 -05:00
Timothy Warren
ea185db29b Add quips to bystanders 2022-01-03 10:49:12 -05:00
Timothy Warren
45bedf11d2 Add vendor NPC type 2022-01-03 09:39:52 -05:00
3f561e2ffc Generate some entities in the pub using raws system 2021-12-24 13:23:56 -05:00
b115f43d5d Use :: prefix on external crates 2021-12-24 10:38:44 -05:00
c1222294d0 Move the spawn table to raws 2021-12-23 13:07:50 -05:00
aaf3fdcc42 Spawn all entities via raws, complete Section 5.2 2021-12-23 12:48:09 -05:00
b80c64febb Spawn monsters from raw data, like items 2021-12-23 12:31:03 -05:00
e154577012 Simplify spawning of items, as they are now created by the raws 2021-12-23 12:05:56 -05:00
98407d2c77 Spawn items from JSON data 2021-12-23 11:38:37 -05:00