Timothy Warren
|
f9e73479d0
|
Extract spatial indexing (tile contents, and if a tile is blocked) into its own module
|
2022-01-12 10:45:13 -05:00 |
|
Timothy Warren
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eb29e28ec6
|
Complete section 5.14, having refactored basically every system
|
2022-01-11 15:35:59 -05:00 |
|
Timothy Warren
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148e448d78
|
Much more ai refactoring
|
2022-01-11 14:16:23 -05:00 |
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Timothy Warren
|
754118a209
|
Refactor systems to be more generic
|
2022-01-11 10:30:32 -05:00 |
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Timothy Warren
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f0ac291e6a
|
Add initiative system, and refactor systems to use new runstate
|
2022-01-11 10:01:37 -05:00 |
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Timothy Warren
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3def036868
|
Add MyTurn component
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2022-01-11 09:33:21 -05:00 |
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Timothy Warren
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107f190a39
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Add Initiative component
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2022-01-11 09:28:45 -05:00 |
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Timothy Warren
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f558112836
|
Refactor AI systems into AI module
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2022-01-11 09:24:20 -05:00 |
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Timothy Warren
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6f9aa54896
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Add lighting system
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2022-01-10 10:21:19 -05:00 |
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Timothy Warren
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902f71f57c
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Add cheat mode for development
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2022-01-07 09:39:47 -05:00 |
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Timothy Warren
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6cb4406080
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Update save game serialization to add previous maps
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2022-01-06 10:00:42 -05:00 |
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Timothy Warren
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b4fc2ba28f
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Allow restoring of NPCs on level changes
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2022-01-06 09:34:17 -05:00 |
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Timothy Warren
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dd6a4c26d9
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Allow going back a level
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2022-01-06 09:13:40 -05:00 |
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Timothy Warren
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ca79653703
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Start section 5.12 by adding the master dungeon map
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2022-01-05 16:44:44 -05:00 |
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Timothy Warren
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c787ccfd25
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Add carnivore/herbivore ai, completing section 5.10
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2022-01-05 11:46:39 -05:00 |
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Timothy Warren
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0c09f52eb6
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Add LootTable component
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2022-01-05 09:42:36 -05:00 |
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bd81fbd9d9
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Start on new interface rendering
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2022-01-04 12:12:08 -05:00 |
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Timothy Warren
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2785eb10f1
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Add components for handling natural attacks
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2022-01-04 11:16:36 -05:00 |
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Timothy Warren
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5b227115db
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Add clothing to player and NPCs
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2022-01-04 11:11:38 -05:00 |
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Timothy Warren
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d96d1ce003
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Add regex crate to parse dice specs for equipment
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2022-01-04 10:08:06 -05:00 |
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Timothy Warren
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2e02e30bc6
|
Complete Section 5.7, replacing the CombatStats component with a new Pools component for more flexibility
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2022-01-03 16:30:14 -05:00 |
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Timothy Warren
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29b7f18cd8
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Create Skills Component
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2022-01-03 15:24:38 -05:00 |
|
Timothy Warren
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5a4d8bc234
|
Add attributes to Player and NPCs
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2022-01-03 15:21:12 -05:00 |
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Timothy Warren
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ea185db29b
|
Add quips to bystanders
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2022-01-03 10:49:12 -05:00 |
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Timothy Warren
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4393b76122
|
Add system to let bystanders move around
|
2022-01-03 09:54:32 -05:00 |
|
Timothy Warren
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45bedf11d2
|
Add vendor NPC type
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2022-01-03 09:39:52 -05:00 |
|
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e93573f3a0
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Complete section 5.5 by swapping locations with non-hostile NPCs
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2021-12-24 14:44:48 -05:00 |
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3f561e2ffc
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Generate some entities in the pub using raws system
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2021-12-24 13:23:56 -05:00 |
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b115f43d5d
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Use :: prefix on external crates
|
2021-12-24 10:38:44 -05:00 |
|
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2dc420bef9
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Create a rough town map generator, starting section 5.4
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2021-12-24 10:20:29 -05:00 |
|
|
23e187c7fd
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Fix rendering of ranged weapons
|
2021-12-23 12:04:50 -05:00 |
|
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98407d2c77
|
Spawn items from JSON data
|
2021-12-23 11:38:37 -05:00 |
|
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70494d8122
|
Start of data-driven design (Section 4.2)
|
2021-12-23 11:00:37 -05:00 |
|
Timothy Warren
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cb2839733b
|
Complete section 4.19
|
2021-12-17 16:54:36 -05:00 |
|
Timothy Warren
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f749d9a9e5
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Create camera, and adjust drawing code to render arbitrary size maps
|
2021-12-17 16:35:30 -05:00 |
|
Timothy Warren
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ae3f83b544
|
Make doors opaque, and block the way
|
2021-12-17 14:07:14 -05:00 |
|
Timothy Warren
|
ee5e690180
|
Clean up unused use statements
|
2021-12-15 12:08:23 -05:00 |
|
Timothy Warren
|
541421eb5b
|
Refactor simple map builder to use the Rust builder pattern
|
2021-12-14 16:29:36 -05:00 |
|
Timothy Warren
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86d46b8d5b
|
Fix some minor component issues
|
2021-12-02 14:59:35 -05:00 |
|
Timothy Warren
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c7cd65af7a
|
Add some convient trait implementations for the Position component
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2021-12-01 15:25:48 -05:00 |
|
Timothy Warren
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e55218c325
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Make map setup more DRY, add map generation visualizer, completes section 4.2
|
2021-12-01 14:45:27 -05:00 |
|
Timothy Warren
|
feb7988f5f
|
Move map builder state into map builder
|
2021-12-01 12:03:49 -05:00 |
|
Timothy Warren
|
6b48111a97
|
Move more map procedure stuff into the map builder
|
2021-12-01 11:41:29 -05:00 |
|
Timothy Warren
|
7f8c16a79f
|
Refactor map generation to return original player position
|
2021-12-01 11:02:39 -05:00 |
|
Timothy Warren
|
8bb6bf35d6
|
Refactor map generation into its own submodule
|
2021-12-01 10:47:41 -05:00 |
|
Timothy Warren
|
4011e7d7d3
|
Make single-activation traps work
|
2021-12-01 09:46:34 -05:00 |
|
Timothy Warren
|
804904dd4b
|
Add a basic hidden trap mechanism
|
2021-11-29 16:00:07 -05:00 |
|
Timothy Warren
|
1f8869879c
|
Add background image to main menu
|
2021-11-29 14:59:46 -05:00 |
|
Timothy Warren
|
d0b0a84984
|
Add item to reveal current map, completes section 3.5
|
2021-11-29 14:39:15 -05:00 |
|
|
3effbdb586
|
Use less redundant code style with 'if let' statements
|
2021-11-19 19:52:15 -05:00 |
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