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Complete section 4.13

This commit is contained in:
Timothy Warren 2021-12-14 14:16:18 -05:00
parent 99d5a78512
commit 9d97f3bd0d
2 changed files with 37 additions and 35 deletions

View File

@ -41,41 +41,43 @@ pub trait MapBuilder {
} }
pub fn random_builder(new_depth: i32) -> Box<dyn MapBuilder> { pub fn random_builder(new_depth: i32) -> Box<dyn MapBuilder> {
// let mut rng = rltk::RandomNumberGenerator::new(); let mut rng = rltk::RandomNumberGenerator::new();
// let mut result: Box<dyn MapBuilder> = match rng.roll_dice(1, 16) { let mut result: Box<dyn MapBuilder> = match rng.roll_dice(1, 17) {
// 1 => Box::new(BspDungeonBuilder::new(new_depth)), 1 => Box::new(BspDungeonBuilder::new(new_depth)),
// 2 => Box::new(BspInteriorBuilder::new(new_depth)), 2 => Box::new(BspInteriorBuilder::new(new_depth)),
// 3 => Box::new(CellularAutomataBuilder::new(new_depth)), 3 => Box::new(CellularAutomataBuilder::new(new_depth)),
// 4 => Box::new(DrunkardsWalkBuilder::open_area(new_depth)), 4 => Box::new(DrunkardsWalkBuilder::open_area(new_depth)),
// 5 => Box::new(DrunkardsWalkBuilder::open_halls(new_depth)), 5 => Box::new(DrunkardsWalkBuilder::open_halls(new_depth)),
// 6 => Box::new(DrunkardsWalkBuilder::winding_passages(new_depth)), 6 => Box::new(DrunkardsWalkBuilder::winding_passages(new_depth)),
// 7 => Box::new(DrunkardsWalkBuilder::fat_passages(new_depth)), 7 => Box::new(DrunkardsWalkBuilder::fat_passages(new_depth)),
// 8 => Box::new(DrunkardsWalkBuilder::fearful_symmetry(new_depth)), 8 => Box::new(DrunkardsWalkBuilder::fearful_symmetry(new_depth)),
// 9 => Box::new(MazeBuilder::new(new_depth)), 9 => Box::new(MazeBuilder::new(new_depth)),
// 10 => Box::new(DLABuilder::walk_inwards(new_depth)), 10 => Box::new(DLABuilder::walk_inwards(new_depth)),
// 11 => Box::new(DLABuilder::walk_outwards(new_depth)), 11 => Box::new(DLABuilder::walk_outwards(new_depth)),
// 12 => Box::new(DLABuilder::central_attractor(new_depth)), 12 => Box::new(DLABuilder::central_attractor(new_depth)),
// 13 => Box::new(DLABuilder::insectoid(new_depth)), 13 => Box::new(DLABuilder::insectoid(new_depth)),
// 14 => Box::new(VoronoiCellBuilder::pythagoras(new_depth)), 14 => Box::new(VoronoiCellBuilder::pythagoras(new_depth)),
// 15 => Box::new(VoronoiCellBuilder::manhattan(new_depth)), 15 => Box::new(VoronoiCellBuilder::manhattan(new_depth)),
// _ => Box::new(SimpleMapBuilder::new(new_depth)), 16 => Box::new(PrefabBuilder::constant(
// }; new_depth,
// prefab_builder::prefab_levels::WFC_POPULATED,
// if rng.roll_dice(1, 3) == 1 { )),
// result = Box::new(WaveformCollapseBuilder::derived_map(new_depth, result)); _ => Box::new(SimpleMapBuilder::new(new_depth)),
// } };
//
// result
Box::new(PrefabBuilder::vaults( if rng.roll_dice(1, 3) == 1 {
new_depth, result = Box::new(WaveformCollapseBuilder::derived_map(new_depth, result));
Box::new(PrefabBuilder::sectional( }
if rng.roll_dice(1, 20) == 1 {
result = Box::new(PrefabBuilder::sectional(
new_depth, new_depth,
prefab_builder::prefab_sections::UNDERGROUND_FORT, prefab_builder::prefab_sections::UNDERGROUND_FORT,
Box::new(WaveformCollapseBuilder::derived_map( result,
new_depth, ));
Box::new(CellularAutomataBuilder::new(new_depth)), }
)),
)), result = Box::new(PrefabBuilder::vaults(new_depth, result));
))
result
} }

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@ -7,7 +7,7 @@ use std::collections::HashSet;
use rltk::RandomNumberGenerator; use rltk::RandomNumberGenerator;
use super::{remove_unreachable_areas_returning_most_distant, MapBuilder}; use super::{remove_unreachable_areas_returning_most_distant, MapBuilder};
use crate::{spawner, Map, Position, TileType, SHOW_MAPGEN_VISUALIZER}; use crate::{Map, Position, TileType, SHOW_MAPGEN_VISUALIZER};
#[derive(PartialEq, Copy, Clone)] #[derive(PartialEq, Copy, Clone)]
#[allow(dead_code)] #[allow(dead_code)]