Add particle effects for item usage
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1dd5db42f7
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@ -1,5 +1,7 @@
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use crate::components::*;
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use crate::particle_system::ParticleBuilder;
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use crate::{game_log::GameLog, Map};
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use rltk::RGB;
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use specs::prelude::*;
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pub struct ItemCollectionSystem {}
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@ -63,6 +65,8 @@ impl<'a> System<'a> for ItemUseSystem {
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ReadStorage<'a, Equippable>,
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WriteStorage<'a, Equipped>,
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WriteStorage<'a, InBackpack>,
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WriteExpect<'a, ParticleBuilder>,
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ReadStorage<'a, Position>,
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);
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#[allow(clippy::cognitive_complexity)]
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@ -84,6 +88,8 @@ impl<'a> System<'a> for ItemUseSystem {
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equippable,
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mut equipped,
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mut backpack,
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mut particle_builder,
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positions,
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) = data;
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for (entity, useitem) in (&entities, &wants_use).join() {
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@ -117,6 +123,15 @@ impl<'a> System<'a> for ItemUseSystem {
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for mob in map.tile_content[idx].iter() {
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targets.push(*mob);
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}
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particle_builder.request(
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tile_idx.x,
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tile_idx.y,
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RGB::named(rltk::ORANGE),
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RGB::named(rltk::BLACK),
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rltk::to_cp437('░'),
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200.0,
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);
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}
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}
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}
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@ -189,6 +204,18 @@ impl<'a> System<'a> for ItemUseSystem {
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}
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used_item = true;
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// Visually show healing
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if let Some(pos) = positions.get(*target) {
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particle_builder.request(
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pos.x,
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pos.y,
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RGB::named(rltk::GREEN),
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RGB::named(rltk::BLACK),
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rltk::to_cp437('♥'),
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200.0,
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);
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}
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}
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}
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}
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@ -210,6 +237,17 @@ impl<'a> System<'a> for ItemUseSystem {
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"You use {} on {}, inflicting {} hp.",
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item_name.name, mob_name.name, damage.damage
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));
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if let Some(pos) = positions.get(*mob) {
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particle_builder.request(
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pos.x,
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pos.y,
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RGB::named(rltk::RED),
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RGB::named(rltk::BLACK),
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rltk::to_cp437('‼'),
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200.0,
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);
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}
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}
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used_item = true;
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@ -236,6 +274,17 @@ impl<'a> System<'a> for ItemUseSystem {
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"You use {} on {}, confusing them.",
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item_name.name, mob_name.name
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));
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if let Some(pos) = positions.get(*mob) {
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particle_builder.request(
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pos.x,
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pos.y,
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RGB::named(rltk::MAGENTA),
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RGB::named(rltk::BLACK),
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rltk::to_cp437('?'),
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200.0,
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);
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}
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}
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}
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}
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