white = (0xFF, 0xFF, 0xFF) black = (0x0, 0x0, 0x0) player_atk = (0xE0, 0xE0, 0xE0) enemy_atk = (0xFF, 0xC0, 0xC0) player_die = (0xFF, 0x30, 0x30) enemy_die = (0xFF, 0xA0, 0x30) welcome_text = (0x20, 0xA0, 0xFF) bar_text = white bar_filled = (0x0, 0x60, 0x0) bar_empty = (0x40, 0x10, 0x10)