from typing import Tuple class Entity: """ A generic object to represent players, enemies, items, etc. """ def __init__(self, x: int, y: int, char: str, color: Tuple[int, int, int]): self.x = x self.y = y self.char = char self.color = color def move(self, dx: int, dy: int): # Move the entity by a given amount self.x += dx self.y += dy