rust-sokoban/src/map.rs

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use crate::components::{BoxColor, Position};
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use crate::entities::*;
use specs::World;
pub fn load_map(world: &mut World, map_string: String) {
// read all lines
let rows: Vec<&str> = map_string.trim().split('\n').map(|x| x.trim()).collect();
for (y, row) in rows.iter().enumerate() {
let columns: Vec<&str> = row.split(' ').collect();
for (x, column) in columns.iter().enumerate() {
// Create the position at which to create something on the map
let position = Position::new(x as u8, y as u8);
// Figure out which object to create
match *column {
"." => create_floor(world, position),
"W" => {
create_floor(world, position);
create_wall(world, position);
}
"P" => {
create_floor(world, position);
create_player(world, position);
}
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"BB" => {
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create_floor(world, position);
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create_box(world, position, BoxColor::Blue);
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}
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"RB" => {
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create_floor(world, position);
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create_box(world, position, BoxColor::Red);
}
"BS" => {
create_floor(world, position);
create_box_spot(world, position, BoxColor::Blue);
}
"RS" => {
create_floor(world, position);
create_box_spot(world, position, BoxColor::Red);
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}
"N" => (),
c => panic!("unrecognized map item {}", c),
}
}
}
}