99 lines
3.0 KiB
JavaScript
99 lines
3.0 KiB
JavaScript
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var Command = require('./command');
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var Packets = require('../packets/index.js');
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var util = require('util');
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var ClientConstants = require('../constants/client');
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var CommandCode = require('../constants/commands');
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function ServerHandshake(args)
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{
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Command.call(this);
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this.args = args;
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/*
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this.protocolVersion = args.protocolVersion || 10;
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this.serverVersion = args.serverVersion;
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this.connectionId = args.connectionId,
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this.statusFlags = args.statusFlags,
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this.characterSet = args.characterSet,
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this.capabilityFlags = args.capabilityFlags || 512;
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*/
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}
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util.inherits(ServerHandshake, Command);
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ServerHandshake.prototype.start = function(packet, connection) {
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var serverHelloPacket = new Packets.Handshake(this.args);
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serverHelloPacket.setScrambleData(function(err) {
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connection.writePacket(serverHelloPacket.toPacket(0));
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});
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return ServerHandshake.prototype.readClientReply;
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};
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ServerHandshake.prototype.readClientReply = function(packet, connection) {
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// TODO connection.writeOk();
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var ok = new Buffer([0x07, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00]);
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connection.write(ok);
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return ServerHandshake.prototype.dispatchCommands;
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};
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ServerHandshake.prototype.dispatchCommands = function(packet, connection) {
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// command from client to server
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var commandCode = packet.readInt8();
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switch (commandCode) {
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case CommandCode.QUIT:
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connection.stream.end();
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break;
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case CommandCode.INIT_DB:
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var schemaName = packet.readString();
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connection.emit('init_db', schemaName);
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connection.writeOk();
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break;
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case CommandCode.PING:
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// allow custom ping response (delayed/incorrect/etc)
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// if no listeners, respond with OK
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if (connection.listeners('ping').length === 0) {
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connection.writeOk();
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} else {
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connection.emit('ping');
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}
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break;
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case CommandCode.QUERY:
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var query = packet.readString();
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connection.emit('query', query);
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break;
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case CommandCode.FIELD_LIST:
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var table = packet.readNullTerminatedString();
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var fields = packet.readString();
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connection.emit('field_list', table, fields);
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break;
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default:
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console.log('Unknown command:', commandCode);
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}
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return ServerHandshake.prototype.dispatchCommands;
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};
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module.exports = ServerHandshake;
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// TODO: implement server-side 4.1 authentication
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/*
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4.1 authentication: (http://bazaar.launchpad.net/~mysql/mysql-server/5.5/view/head:/sql/password.c)
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SERVER: public_seed=create_random_string()
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send(public_seed)
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CLIENT: recv(public_seed)
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hash_stage1=sha1("password")
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hash_stage2=sha1(hash_stage1)
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reply=xor(hash_stage1, sha1(public_seed,hash_stage2)
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// this three steps are done in scramble()
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send(reply)
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SERVER: recv(reply)
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hash_stage1=xor(reply, sha1(public_seed,hash_stage2))
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candidate_hash2=sha1(hash_stage1)
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check(candidate_hash2==hash_stage2)
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server stores sha1(sha1(password)) ( hash_stag2)
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*/
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