film-exif/src/electron/starter.js

78 lines
2.2 KiB
JavaScript

const electron = require('electron');
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
const WS = require('isomorphic-ws');
const path = require('path');
const url = require('url');
// eslint-disable-next-line
global.eval = () => {};
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
const createWindow = () => {
// Create the browser window.
mainWindow = new BrowserWindow({
webPreferences: {
contextIsolation: true,
nodeIntegration: false,
},
});
// load the index.html of the app.
const startUrl = process.env.ELECTRON_START_URL || url.format({
pathname: path.join(__dirname, '/../../build/index.html'),
protocol: 'file:',
slashes: true,
});
mainWindow.loadURL(startUrl);
// Open the DevTools.
mainWindow.webContents.openDevTools({
mode: 'bottom',
});
// Emitted when the window is closed.
mainWindow.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
};
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
const wss = new WS.Server({
port: 65432,
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
require('./websocket-events')(wss);