import {app, BrowserWindow} from 'electron'; import log from 'electron-log'; import path from 'path'; log.transports.file.level = false; log.transports.console.level = 'info'; const DEV_MODE = process.env.NODE_ENV === 'development'; // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let mainWindow; const createWindow = () => { // Create the browser window. mainWindow = new BrowserWindow({ webPreferences: { contextIsolation: true, nodeIntegration: false, }, }); // Open the DevTools. if (DEV_MODE) { mainWindow.webContents.openDevTools({ mode: 'bottom', }); } // load the index.html of the app. const startUrl = DEV_MODE ? 'http://localhost:3000' : `file://${path.join(__dirname, '/../../build/index.html')}`; mainWindow.loadURL(startUrl); // Emitted when the window is closed. mainWindow.on('closed', () => { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. mainWindow = null; }); }; // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', createWindow); app.on('browser-window-created', () => { log.info('New browser window created'); }); // Quit when all windows are closed. app.on('window-all-closed', () => { // On OS X it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin') { app.quit(); } }); app.on('activate', () => { // On OS X it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (mainWindow === null) { createWindow(); } });